Car Models Optimization

Job ID: 36612910

Budget: $30 – $250 USD

I need edit a bunch of cars and optimize for mobile games



1- Reduce PolyCount under 40k in total.

2- Merge Meshes

3- Create Collider Mesh

4- Separate if needed Lighs (Brake, Reverse, HeadLights, Turn Signs (LEFT AND RIGHT))

5- Separate Hood, Doors, Bumper_back, Bumper_front

6- Create AO texture.

7.- Make texture atlas.

8.- Adapt Interior texture

9.- Separate Needles to create animatable interior with correct pivots.



If model has no interior create one.

And make other optimizations if neccesary, car models are different.



I need make this to 10 cars for start, my target it's 20x cars.
Related categories: 3D Rendering Maya 3ds Max 3D Modelling 3D Animation