Blender project - Need someone to keyframe an object to match with actor's movement.
Budget: $30 – $250 USD
I got a blender scene which has the following:
1. Camera movement already set.
2. Environment already done, with tile floor wall and roof everything.
3. Volumetric capture data as obj sequence already placed in.
What I need to accomplish:
1. The blade at frame149, it needs to stick to his hand and moves perfectly with the actor. I couldn't capture the real blade since the blade was too shiny and reflective, could never capture that using photogrammetry.
2. Lighting and textures so that the final render would look realistic. Right now it's very cartoonish.
Total duration for this sequence is 450 frames. Let me know what you can do.
1. Camera movement already set.
2. Environment already done, with tile floor wall and roof everything.
3. Volumetric capture data as obj sequence already placed in.
What I need to accomplish:
1. The blade at frame149, it needs to stick to his hand and moves perfectly with the actor. I couldn't capture the real blade since the blade was too shiny and reflective, could never capture that using photogrammetry.
2. Lighting and textures so that the final render would look realistic. Right now it's very cartoonish.
Total duration for this sequence is 450 frames. Let me know what you can do.