Blender geometry nodes displacement
Budget: $10 – $25 USD
I want to create a geometry nodes graph that will allow me to control the direction of several textures that are used to displace a mesh.
Instead of applying the texture with the displace modifier to all the mesh or limiting the direction of displacement to a specific direction I want to be able to rotate the textures around the mesh.
Ideally i want to be able to add several textures and then adjust the node values so I can position each at different angles on the mesh.
I then want to adjust the displacement values for each texture and then export a mesh.
I want to do something similar to how in sculpt mode the user can move around and displace the mesh.
Instead of applying the texture with the displace modifier to all the mesh or limiting the direction of displacement to a specific direction I want to be able to rotate the textures around the mesh.
Ideally i want to be able to add several textures and then adjust the node values so I can position each at different angles on the mesh.
I then want to adjust the displacement values for each texture and then export a mesh.
I want to do something similar to how in sculpt mode the user can move around and displace the mesh.