Blender geometry nodes displacement

Job ID: 31409099

Budget: $10 – $25 USD

I want to create a geometry nodes graph that will allow me to control the direction of several textures that are used to displace a mesh.

Instead of applying the texture with the displace modifier to all the mesh or limiting the direction of displacement to a specific direction I want to be able to rotate the textures around the mesh.

Ideally i want to be able to add several textures and then adjust the node values so I can position each at different angles on the mesh.

I then want to adjust the displacement values for each texture and then export a mesh.

I want to do something similar to how in sculpt mode the user can move around and displace the mesh.
Related categories: 3D Modelling Blender