Blender Mesh Rigging
Budget: $30 – $250 USD
We have an FBX file containing an animated skeleton/armature (without a mesh) and we want to rig it to this mesh we have (also an FBX).
We need you to attach the armature to the mesh and export it as an FBX file? (Such that the mesh is animated by the skeleton)
Please only apply if you have done this before
We need you to attach the armature to the mesh and export it as an FBX file? (Such that the mesh is animated by the skeleton)
Please only apply if you have done this before