3D Blender Diamond Shader create and apply to complex mesh

Job ID: 33664267

Budget: $110 – $160 USD

Terms
- Bump map/Displacement map - the functions in blender that inputs a bitmap and outputs height changes in the object. You can use either depending on artistic quality.
- Diamond shader/material - the material you are tasked to derive or reuse from what you own to apply to the main object

Deliveries

1. A single high-detail rendering of a thin square block with a bump map or displacement map induced by the image in attachment, with a diamond shader/material applied to it.
2. The project file associated with this creation in Blender or the software you used to derive this rendering from which the project owner can recreate the rendering.

Description
- We can create a single rendering of a thin square block rendered from a centered bird-view whose facing surface towards the camera derives a bump or displacement map from the attachment file that is cast in a diamond material.
- The end product should look like a square diamond with intricate surface detailing that is induced by the bump map in the attachment file. The artist is from here free to play around with different geometries within the square and bump map and add additional geometries to make the end result look great.
- I am paying you to work within requirements, but also for your ability to make the end result look interesting. For example, the square block can have interesting internal reflections.

Requirements
1. The end results must look like a diamond square with intricate surface detailing in the attachment file.
2. The end result has to be less than 100Mb.
3. The artist can use diamond materials they already own or create their own so long the end result looks akin to diamonds. The end result should not look like glass or gems but akin to a white diamond.
4. The artist is free to change the mesh induced by the bump/displacement map by the attachment file so long the symmetries and granularities are maintained.
5. The corners of the think square mesh can either be sharp, cut, or smooth, depending on artistic quality.

Payments
- The budget allocated for this single image rendering is 130 USD and will be paid based on intermediate milestones as will be discussed.

Candidate qualifications
- You have a portfolio and a work history of working with Blender or the equivalent software to create this rendering file.
- You are highly proficient in creating materials for 3D objects that are stunning, visually complex, and original.
- You are familiar with the functional tasks and can deliver a single high-quality rendering and project file for 130 USD.
- Blender is preferred as I do not own other 3D creative software in order to use your project file, but this is not critical. Your proficiency is more important.
Related categories: 3D Rendering 3ds Max 3D Modelling 3D Animation Blender