Battle Royale Map Development in Unreal
Budget: $30 – $250 AUD
I am looking for a skilled Unreal Engine developer to assist in the creation and testing of specific components in my map for a battle royale game. The tasks include:
- Adding fundamental elements, specifically train tracks and tunnels, to the existing map
- Integrating my existing map with a third-party 'Third Person Shooter Template' Battle Royale model to examine gameplay and physics effectively
The ideal candidate would be proficient in Unreal Engine and familiar with game physics and implementation. Experience in creating terrains for third person shooter games, especially battle royale style, will be beneficial.
A couple of images of my map and desired placement of tracks/tunnels have been included.
I will need to know what files to send/share so this task can be completed.
The goal is achieve this simple step for testing purposes.
- Adding fundamental elements, specifically train tracks and tunnels, to the existing map
- Integrating my existing map with a third-party 'Third Person Shooter Template' Battle Royale model to examine gameplay and physics effectively
The ideal candidate would be proficient in Unreal Engine and familiar with game physics and implementation. Experience in creating terrains for third person shooter games, especially battle royale style, will be beneficial.
A couple of images of my map and desired placement of tracks/tunnels have been included.
I will need to know what files to send/share so this task can be completed.
The goal is achieve this simple step for testing purposes.