3D Asset Artist For Photorealistic, Subdivision Ready Objects

Job ID: 37938732

Budget: $10 – $30 CAD

Seeking an experienced and resourceful 3D Asset Artist.

Please only apply if you have a strong portfolio showcasing relevant work.

Key Responsibilities:

- Create high-level, detailed 3D objects of luxury cosmetics, and abstract set pieces using subdivision surfaces, sculpting and modelling

Job Requirements:

- Must be able to model, UV, texture, and setup shaders for real world 3d objects accurately and in a clean, optimized manner.
- Proficiency in any 3D modeling and sculpting software (Blender/Zbrush/Maya preferred)
- Experience with UV mapping (including UDIM packing)
- Proficiency in texturing and with material authoring software (Substance Painter/Sampler/Designer)
- A solid understanding of shaders, colors and light are a big bonus.
- Great understanding of subdivision modelling skills and workflows (ex. creasing, boolean, bezier)
- Have an exemplary eye for detail. Able to gather references.
- Familiarity with high-detail design process.
- Must be familiar with Cycles and Octane Render or willing to learn.

If you're a creative and technically talented individual who can meet these requirements, please provide a link to your portfolio.
Related categories: 3D Modelling 3D Visualization