Advanced Humanoid Character Rigging for UE5
Budget: $10 – $30 USD
I'm seeking an expert in Maya for advanced rigging of a humanoid character tailored for Unreal Engine 5. The rigging must include:
- Comprehensive facial controls: The character needs to have an advanced rig that allows for intricate facial expressions.
- Blend shapes: These will be necessary for the facial rigging to create a wide range of emotions and responses.
- Bone-based rig: A robust bone-based system is crucial for the character's movement and coordination.
- Lip sync capabilities: The character should be capable of synchronized lip movements to match audio, enhancing the realism of the animation.
Ideal candidates will have extensive experience in character rigging, particularly for animation in UE5. A strong portfolio demonstrating similar projects will be highly advantageous. Please ensure your proposal includes examples of relevant work.
- Comprehensive facial controls: The character needs to have an advanced rig that allows for intricate facial expressions.
- Blend shapes: These will be necessary for the facial rigging to create a wide range of emotions and responses.
- Bone-based rig: A robust bone-based system is crucial for the character's movement and coordination.
- Lip sync capabilities: The character should be capable of synchronized lip movements to match audio, enhancing the realism of the animation.
Ideal candidates will have extensive experience in character rigging, particularly for animation in UE5. A strong portfolio demonstrating similar projects will be highly advantageous. Please ensure your proposal includes examples of relevant work.