3D Illustration Animation for Gaming

Job ID: 40337580

Budget: $10 – $30 USD

I have a finished illustration that now needs to come alive in 3D for a small entertainment-focused game scene. The brief is straightforward: turn the existing character art and its companion objects into fully animated 3D assets ready to drop into a real-time engine.

Style
• 3D animation—clean, stylised and game-friendly rather than hyper-real.
• I already like the proportions and colours in the illustration; please match them closely when modelling and texturing.

Scope
• Model, rig and animate one main character plus two game objects.
• Core motion: an idle loop, a short walk/run cycle and one signature action that fits the character’s personality (I’ll share reference).
• Export in a format Unity or Unreal reads easily (.fbx with baked animation, textures in PNG or TGA).

What I will supply
• The original layered illustration (PSD), front and side sketches, and a short mood board video for timing.
• Poly-count and texture budget guidelines once we agree on the style.

Acceptance
The assets should import without errors, respect the poly / texture limits, and play smoothly in-engine at 60 fps.

If you’re comfortable taking a 2D concept all the way to polished, game-ready 3D animation, I’d love to see a quick reel or link to similar work when you message me.