Realistic City Game Graphic Assets
Budget: ₹12,500 – ₹37,500 INR
I’m building a large-scale third-person game where a character can run, drive, and explore a vertical, layered city. To bring this world to life I need high-fidelity, realistic graphics that feel true to an urban setting—skyscrapers, streets, alleyways, overpasses, the whole skyline.
The focus is on a believable cityscape: detailed textures, convincing lighting, and natural height variation so players sense depth when they sprint across rooftops or weave a car through traffic. All assets should be optimised for real-time use in a modern engine (Unreal or Unity—whichever pipeline you prefer is fine as long as the final files import cleanly).
Deliverables
• Modular city environment pieces (buildings, roads, bridges, props)
• A drivable car model with interior and exterior detail
• A fully-rigged main character ready for running animations
• Scene file or prefab demonstrating proper scaling and collision
Please keep naming conventions tidy and supply textures in PBR workflow. If you already have a city kit you can adapt, let me know; otherwise I’m happy to review your concept sketches first. Looking forward to seeing a portfolio sample that proves you can hit this realistic style.
The focus is on a believable cityscape: detailed textures, convincing lighting, and natural height variation so players sense depth when they sprint across rooftops or weave a car through traffic. All assets should be optimised for real-time use in a modern engine (Unreal or Unity—whichever pipeline you prefer is fine as long as the final files import cleanly).
Deliverables
• Modular city environment pieces (buildings, roads, bridges, props)
• A drivable car model with interior and exterior detail
• A fully-rigged main character ready for running animations
• Scene file or prefab demonstrating proper scaling and collision
Please keep naming conventions tidy and supply textures in PBR workflow. If you already have a city kit you can adapt, let me know; otherwise I’m happy to review your concept sketches first. Looking forward to seeing a portfolio sample that proves you can hit this realistic style.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Game Development
3D Graphic Design
3D Art