3D Artist Needed for Original Creature Design
Budget: $10 – $30 USD
Ark Beasts #0001 – Leafyn (Professional 3D Character Creation)
Project Overview
I am creating a new original creature franchise called Ark Beasts for Second Life and future gaming projects.
I am looking for a professional 3D Character Artist to recreate my first official creature:
Ark Beast #0001 – Leafyn
I will provide:
* Front View Reference
* Side View Reference
* Rear View Reference
* 3/4 View Reference
* AI-generated 3D model (reference only)
The AI model is provided strictly as a visual guide.
The final work must be professionally modeled by hand and must NOT be AI-generated.
⸻
About Leafyn
Leafyn is the first creature of the Ark Beasts franchise.
Element:
* Grass
Category:
* Leaf Pup
Stage:
* Hatchling
Leafyn is intended to become the mascot and foundation creature of the Ark Beasts universe.
The final model should be:
* Cute
* Memorable
* Highly marketable
* Easy to recognize
* Faithful to the provided artwork
The final result should preserve the visual identity of the concept art as closely as possible.
⸻
Modeling Requirements
Polygon Budget
Target:
* Preferred: 8,000 – 12,000 triangles
* Maximum: 15,000 triangles
The mesh must be optimized for real-time rendering and suitable for use in Second Life.
⸻
Topology
Requirements:
* Clean topology
* Quad-based topology preferred
* Proper edge flow
* Animation-friendly loops
* No unnecessary geometry
* No ngons
The model must be suitable for future animation and future evolution stages.
⸻
Rigging Requirements
The model must be delivered fully rigged.
The rig must be compatible with:
* Blender
* Avastar
* Second Life workflow
Because Leafyn is a quadruped, a custom creature rig is preferred.
Suggested structure:
Main Body
* Root
* Pelvis
* Spine_01
* Spine_02
* Chest
* Neck
* Head
Front Legs
Left:
* FrontLeg_L_01
* FrontLeg_L_02
* FrontLeg_L_03
* FrontPaw_L
Right:
* FrontLeg_R_01
* FrontLeg_R_02
* FrontLeg_R_03
* FrontPaw_R
Rear Legs
Left:
* RearLeg_L_01
* RearLeg_L_02
* RearLeg_L_03
* RearPaw_L
Right:
* RearLeg_R_01
* RearLeg_R_02
* RearLeg_R_03
* RearPaw_R
Tail
* Tail_01
* Tail_02
* Tail_03
* Tail_04
Ears
Left:
* Ear_L_01
* Ear_L_02
Right:
* Ear_R_01
* Ear_R_02
Leaf Structures
Head:
* LeafHead_01
* LeafHead_02
* LeafHead_03
Neck:
* LeafNeck_01
* LeafNeck_02
Tail:
* LeafTail_01
* LeafTail_02
The leaf structures should be individually riggable.
⸻
Weight Painting Requirements
Requirements:
* Clean deformation
* Natural bending
* No collapsing joints
* No stretching artifacts
* Proper tail deformation
* Proper ear deformation
* Proper leaf deformation
⸻
Texturing Requirements
Textures must be created manually.
AI-generated textures are NOT acceptable.
⸻
Substance Painter Requirements
The Substance Painter project file must be included.
Required:
* Fully organized layer structure
* Smart Materials
* Smart Masks
* Non-destructive workflow
I must be able to:
* Change colors
* Modify materials
* Reuse smart materials
* Reuse masks
* Create future Ark Beasts using the same workflow
The project must be delivered in a clean production-ready state.
⸻
Texture Deliverables
Minimum resolution:
2048x2048
Preferred:
4096x4096
Required exports:
* Base Color / Albedo
* Normal Map
* Roughness Map
* Metallic Map (if used)
* Ambient Occlusion
* Emissive (if used)
⸻
Deliverables
Required:
* .blend
* .fbx
* .obj
* Substance Painter project (.spp)
* All exported textures
* Rigged version
* Unrigged version
* Wireframe render
* Turntable render
⸻
Future Franchise Requirements
Leafyn is part of a 5-stage evolution chain.
Future evolutions must inherit recognizable traits from Leafyn.
The model should therefore be designed with future evolution stages in mind.
Important traits that must be preserved:
* Head shape
* Ear shape
* Eye shape
* Tail silhouette
* Leaf crown
* Neck leaf collar
* Overall personality
⸻
Important Notes
* No AI-generated final model
* No AI-generated topology
* No AI-generated textures
* No purchased or reused creature assets
* Original work only
The final model should become the official 3D master asset for Ark Beasts #0001 Leafyn.
This may lead to a long-term collaboration for the creation of future Ark Beasts creatures and evolution stages.
Project Overview
I am creating a new original creature franchise called Ark Beasts for Second Life and future gaming projects.
I am looking for a professional 3D Character Artist to recreate my first official creature:
Ark Beast #0001 – Leafyn
I will provide:
* Front View Reference
* Side View Reference
* Rear View Reference
* 3/4 View Reference
* AI-generated 3D model (reference only)
The AI model is provided strictly as a visual guide.
The final work must be professionally modeled by hand and must NOT be AI-generated.
⸻
About Leafyn
Leafyn is the first creature of the Ark Beasts franchise.
Element:
* Grass
Category:
* Leaf Pup
Stage:
* Hatchling
Leafyn is intended to become the mascot and foundation creature of the Ark Beasts universe.
The final model should be:
* Cute
* Memorable
* Highly marketable
* Easy to recognize
* Faithful to the provided artwork
The final result should preserve the visual identity of the concept art as closely as possible.
⸻
Modeling Requirements
Polygon Budget
Target:
* Preferred: 8,000 – 12,000 triangles
* Maximum: 15,000 triangles
The mesh must be optimized for real-time rendering and suitable for use in Second Life.
⸻
Topology
Requirements:
* Clean topology
* Quad-based topology preferred
* Proper edge flow
* Animation-friendly loops
* No unnecessary geometry
* No ngons
The model must be suitable for future animation and future evolution stages.
⸻
Rigging Requirements
The model must be delivered fully rigged.
The rig must be compatible with:
* Blender
* Avastar
* Second Life workflow
Because Leafyn is a quadruped, a custom creature rig is preferred.
Suggested structure:
Main Body
* Root
* Pelvis
* Spine_01
* Spine_02
* Chest
* Neck
* Head
Front Legs
Left:
* FrontLeg_L_01
* FrontLeg_L_02
* FrontLeg_L_03
* FrontPaw_L
Right:
* FrontLeg_R_01
* FrontLeg_R_02
* FrontLeg_R_03
* FrontPaw_R
Rear Legs
Left:
* RearLeg_L_01
* RearLeg_L_02
* RearLeg_L_03
* RearPaw_L
Right:
* RearLeg_R_01
* RearLeg_R_02
* RearLeg_R_03
* RearPaw_R
Tail
* Tail_01
* Tail_02
* Tail_03
* Tail_04
Ears
Left:
* Ear_L_01
* Ear_L_02
Right:
* Ear_R_01
* Ear_R_02
Leaf Structures
Head:
* LeafHead_01
* LeafHead_02
* LeafHead_03
Neck:
* LeafNeck_01
* LeafNeck_02
Tail:
* LeafTail_01
* LeafTail_02
The leaf structures should be individually riggable.
⸻
Weight Painting Requirements
Requirements:
* Clean deformation
* Natural bending
* No collapsing joints
* No stretching artifacts
* Proper tail deformation
* Proper ear deformation
* Proper leaf deformation
⸻
Texturing Requirements
Textures must be created manually.
AI-generated textures are NOT acceptable.
⸻
Substance Painter Requirements
The Substance Painter project file must be included.
Required:
* Fully organized layer structure
* Smart Materials
* Smart Masks
* Non-destructive workflow
I must be able to:
* Change colors
* Modify materials
* Reuse smart materials
* Reuse masks
* Create future Ark Beasts using the same workflow
The project must be delivered in a clean production-ready state.
⸻
Texture Deliverables
Minimum resolution:
2048x2048
Preferred:
4096x4096
Required exports:
* Base Color / Albedo
* Normal Map
* Roughness Map
* Metallic Map (if used)
* Ambient Occlusion
* Emissive (if used)
⸻
Deliverables
Required:
* .blend
* .fbx
* .obj
* Substance Painter project (.spp)
* All exported textures
* Rigged version
* Unrigged version
* Wireframe render
* Turntable render
⸻
Future Franchise Requirements
Leafyn is part of a 5-stage evolution chain.
Future evolutions must inherit recognizable traits from Leafyn.
The model should therefore be designed with future evolution stages in mind.
Important traits that must be preserved:
* Head shape
* Ear shape
* Eye shape
* Tail silhouette
* Leaf crown
* Neck leaf collar
* Overall personality
⸻
Important Notes
* No AI-generated final model
* No AI-generated topology
* No AI-generated textures
* No purchased or reused creature assets
* Original work only
The final model should become the official 3D master asset for Ark Beasts #0001 Leafyn.
This may lead to a long-term collaboration for the creation of future Ark Beasts creatures and evolution stages.
Related categories:
3D Rendering
Animation
3D Modelling
3D Animation
Game Development
Blender
Game Art
3D Graphic Design