Upgrade GTA V Clothing Pocket
Budget: $30 – $250 USD
I have a finished clothing model that already works in-game; I only want the front chest pocket taken to the next level. Specifically, the pocket needs a new design and some extra detailing or texturing so it looks clean and high-quality inside GTA V. You can ignore resizing unless you feel a subtle tweak helps the new look read better in-game.
You will receive:
• the current model (exported from GTA V)
• reference images for the new pocket in PNG format
Feel free to work in Blender, 3ds Max, ZBrush, Marvelous Designer, Substance Painter—whatever you’re fastest with—so long as the final asset re-imports smoothly into GTA V without clipping, distortion, or texture issues.
Deliverables
• updated model with redesigned pocket, UVs preserved
• new or revised texture maps (PNG) that match the reference style
• brief note on any workflow or rigging steps I should know before re-packing the file
I’m aiming for a quick turnaround and clean, game-ready results. Let me know your timeline and tool set so we can get started right away!
You will receive:
• the current model (exported from GTA V)
• reference images for the new pocket in PNG format
Feel free to work in Blender, 3ds Max, ZBrush, Marvelous Designer, Substance Painter—whatever you’re fastest with—so long as the final asset re-imports smoothly into GTA V without clipping, distortion, or texture issues.
Deliverables
• updated model with redesigned pocket, UVs preserved
• new or revised texture maps (PNG) that match the reference style
• brief note on any workflow or rigging steps I should know before re-packing the file
I’m aiming for a quick turnaround and clean, game-ready results. Let me know your timeline and tool set so we can get started right away!
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Game Development
Blender
Game Art