Suit Trousers 3D Model Needed
Budget: £20 – £250 GBP
I’m putting together a new outfit for my FiveM server and only need the trousers portion modelled. The look I’m after is a clean “hems-suit” style—think classic suit pants, no sporty cuts or casual bagginess. Because this will be worn by multiple characters in-game, a basic level of geometric detail is perfectly fine; performance and file size matter more than tiny stitching.
What I’d like from you:
• A low-poly 3D model of the suit trousers, UV-unwrapped and ready for quick texturing
• Export in a FiveM-friendly format (OBJ or FBX is fine; if you’re comfortable, a ready-to-use YDD/YTD pair would be even better)
• One flat-color texture map so I can edit hues myself later
• Properly aligned to the standard GTA V male base so the item fits without clipping
Acceptance criteria:
– Model loads in CodeWalker or OpenIV with no missing faces
– Vert/edge count appropriate for vanilla clothing pieces
– No rigging issues when tested with basic walking and crouching animations
If you’ve built GTA V clothing before, you already know the workflow; if not, just follow the usual bone and weight setup and I’ll handle the import. Let me see a couple of screenshots or a short turntable video as proof of completion, then send over the source files and we’re done.
What I’d like from you:
• A low-poly 3D model of the suit trousers, UV-unwrapped and ready for quick texturing
• Export in a FiveM-friendly format (OBJ or FBX is fine; if you’re comfortable, a ready-to-use YDD/YTD pair would be even better)
• One flat-color texture map so I can edit hues myself later
• Properly aligned to the standard GTA V male base so the item fits without clipping
Acceptance criteria:
– Model loads in CodeWalker or OpenIV with no missing faces
– Vert/edge count appropriate for vanilla clothing pieces
– No rigging issues when tested with basic walking and crouching animations
If you’ve built GTA V clothing before, you already know the workflow; if not, just follow the usual bone and weight setup and I’ll handle the import. Let me see a couple of screenshots or a short turntable video as proof of completion, then send over the source files and we’re done.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
3D Graphic Design
3D Illustration
3D Game Art