SKINNING Assassin creed Ezio

Job ID: 39716354

Budget: €30 – €250 EUR

I have the full texture set for Ezio Auditore and need the clothing layers professionally re-worked to look as historically accurate to late-15th-century Italy as possible. The task is strictly about modifying the existing textures—no geometry edits, no fantasy embellishments, just a faithful Renaissance refresh of fabrics, stitching, dye tones, and natural wear.

Textures are currently in standard game-ready formats (.dds/.png). Feel free to use Substance Painter, Photoshop, or any comparable tool, but keep the UV layout intact so the files drop straight back into the model without further adjustment on my end.

Deliverables
• Updated high-resolution texture maps for all clothing material slots (diffuse/albedo, normal, roughness/specular as applicable)
• Preview renders showing the new outfit under neutral lighting
• A short note summarising colour references or historical sources consulted

I will test the files in-engine and sign off once the maps align cleanly and the overall look passes for authentic Renaissance attire.