Roblox Streetwear Clothing Modeller
Budget: $30 – $250 USD
I’m building a steady pipeline of layered casual wear for Roblox and need a designer-modeler who can keep each garment under 4,000 triangles without sacrificing a clean streetwear silhouette. You’ll receive clear reference images for every piece so there’s no guesswork about cuts, colors, or details—your task is to translate those refs into ready-to-upload layered clothing that fits the Roblox avatar system.
Because I’m hoping for an ongoing collaboration, consistency is as valuable as creativity. Every mesh should:
• stay below the 4k-triangle ceiling while preserving key folds and shapes
• respect Roblox’s Layered Clothing specs for UVs and scaling
• arrive as a properly named FBX (or OBJ) plus its texture set in PNG
I handle rigging, thumbnails, and upload on my end; you focus on the modeling and texturing. If we click on the first drop, expect a steady queue of hoodies, tees, jackets, cargo pants, and the occasional accessory—all in that same urban streetwear lane.
Send a couple of samples that prove you can keep polycounts lean yet stylish, and include a brief note on the tools you prefer (Blender, Maya, 3ds Max—whatever keeps you fast and precise). Let’s start with one test item and, if the fit is right, roll into a longer run together.
Because I’m hoping for an ongoing collaboration, consistency is as valuable as creativity. Every mesh should:
• stay below the 4k-triangle ceiling while preserving key folds and shapes
• respect Roblox’s Layered Clothing specs for UVs and scaling
• arrive as a properly named FBX (or OBJ) plus its texture set in PNG
I handle rigging, thumbnails, and upload on my end; you focus on the modeling and texturing. If we click on the first drop, expect a steady queue of hoodies, tees, jackets, cargo pants, and the occasional accessory—all in that same urban streetwear lane.
Send a couple of samples that prove you can keep polycounts lean yet stylish, and include a brief note on the tools you prefer (Blender, Maya, 3ds Max—whatever keeps you fast and precise). Let’s start with one test item and, if the fit is right, roll into a longer run together.
Related categories:
3D Rendering
3D Modelling
3D Animation
3D Design
3D CAD
3D Graphic Design
3D Art