3D Renderings for Garden Planter product line
Budget: £20 – £250 GBP
Project Overview
We are launching a line of planters (garden furniture) and need high-quality CGI product visuals before the physical products exist. The purpose is to:
• Generate realistic renderings of 2 different sized planters in multiple timber cladding types
• Provide a 360° interactive spin / viewer (user can rotate the planter)
• Extract stills / hero images from the same 3D scenes for product pages
We are looking for a skilled 3D artist / visualizer to model, texture, light, render, and deliver interactive spin visuals and stills.
Deliverables
1. Base 3D model(s) of the 2 planter sizes
o High quality, accurate to provided dimensions / sketches
o Modular components where relevant (cladding panels, internal steel body etc)
o Clean topology, good UV mapping
2. Material / finish variation setup
o Render-ready material variations (e.g. timber species variants)
o Ability to swap between finishes easily (material sets, shaders)
o For just one of the cladding types, we require a full set of 360° spin frames.
3. 360° spin / interactive viewer
o A full series of rendered frames (e.g. 36, 72, or higher) for full 360° rotation
o Viewer files / embed code or instructions (HTML/JS, configuration) or use of a viewer platform (e.g. WebRotate 360, Sirv, etc)
4. High-resolution stills / hero images
o From multiple angles (front, side, top, perspective, close-ups)
o On the still angles that we select, we also need to change the cladding type for one of those stills, to show 5 more different cladding timber species.
5. Source project files
o The 3D scene files (e.g. .blend, .max, .fbx, etc)
o Texture files, shader materials, maps (diffuse/albedo, normal, roughness, metalness etc)
6. Intermediate previews / proofs
o Low-res test renders for lighting / material approval before final rendering
o Feedback rounds (at least 1–2)
Required Skills & Technologies
• 3D modeling / product modeling (Blender, 3ds Max, Maya, Rhino etc)
• Texturing / material work with PBR workflows (substance, shader nodes, etc)
• Photorealistic rendering (KeyShot, V-Ray, Arnold, Corona, Blender Cycles, etc)
• Experience with 360° spin / interactive product viewers (WebRotate 360, Sirv, custom JS spin)
• Good understanding of lighting, composition, reflections, shadowing etc
• Ability to manage versions, file organization, deliver clean, high-res output
• Portfolio of prior product / industrial CGI / visualization work
Technical Specifications & Requirements
• Spin frame count: e.g. 36 or 72 frames (i.e. 10° / 5° increments)
• Resolution: e.g. 4K (or specify width × height) for each frame / still
• Background / environment: neutral
• Lighting style: studio / product, HDRI, soft shadows
• File formats: PNG / JPEG for renders, transparent where needed; lossless if possible
• Viewer output: HTML/JS or embeddable viewer, or instructions to integrate
• Variant count: 1nr 360° spin / interactive viewer, in one timber type. 1nr still taken from that 360° spin / interactive viewer. Then 5 further cladding types on that still, to demonstrate different cladding timbers offered.
• Budget / milestones: define payment schedule (upon model deliver, upon test renders, upon final)
Information We’ll Provide
• Dimensioned sketches / technical drawings of planter
• Reference images of finish / material / cladding types you want, and pictures of these.
• Examples of CGI / spin viewers we like (look & feel)
What to Include When You Apply
When applying / quoting, please include:
• Your portfolio / past product / CGI / spin samples
• The software & pipeline you intend to use (e.g. Blender + Cycles, KeyShot, etc)
• Your plan for preview / feedback rounds
• Project timeline / milestones
• Quote / cost breakdown
Any questions, please let us know!
We are launching a line of planters (garden furniture) and need high-quality CGI product visuals before the physical products exist. The purpose is to:
• Generate realistic renderings of 2 different sized planters in multiple timber cladding types
• Provide a 360° interactive spin / viewer (user can rotate the planter)
• Extract stills / hero images from the same 3D scenes for product pages
We are looking for a skilled 3D artist / visualizer to model, texture, light, render, and deliver interactive spin visuals and stills.
Deliverables
1. Base 3D model(s) of the 2 planter sizes
o High quality, accurate to provided dimensions / sketches
o Modular components where relevant (cladding panels, internal steel body etc)
o Clean topology, good UV mapping
2. Material / finish variation setup
o Render-ready material variations (e.g. timber species variants)
o Ability to swap between finishes easily (material sets, shaders)
o For just one of the cladding types, we require a full set of 360° spin frames.
3. 360° spin / interactive viewer
o A full series of rendered frames (e.g. 36, 72, or higher) for full 360° rotation
o Viewer files / embed code or instructions (HTML/JS, configuration) or use of a viewer platform (e.g. WebRotate 360, Sirv, etc)
4. High-resolution stills / hero images
o From multiple angles (front, side, top, perspective, close-ups)
o On the still angles that we select, we also need to change the cladding type for one of those stills, to show 5 more different cladding timber species.
5. Source project files
o The 3D scene files (e.g. .blend, .max, .fbx, etc)
o Texture files, shader materials, maps (diffuse/albedo, normal, roughness, metalness etc)
6. Intermediate previews / proofs
o Low-res test renders for lighting / material approval before final rendering
o Feedback rounds (at least 1–2)
Required Skills & Technologies
• 3D modeling / product modeling (Blender, 3ds Max, Maya, Rhino etc)
• Texturing / material work with PBR workflows (substance, shader nodes, etc)
• Photorealistic rendering (KeyShot, V-Ray, Arnold, Corona, Blender Cycles, etc)
• Experience with 360° spin / interactive product viewers (WebRotate 360, Sirv, custom JS spin)
• Good understanding of lighting, composition, reflections, shadowing etc
• Ability to manage versions, file organization, deliver clean, high-res output
• Portfolio of prior product / industrial CGI / visualization work
Technical Specifications & Requirements
• Spin frame count: e.g. 36 or 72 frames (i.e. 10° / 5° increments)
• Resolution: e.g. 4K (or specify width × height) for each frame / still
• Background / environment: neutral
• Lighting style: studio / product, HDRI, soft shadows
• File formats: PNG / JPEG for renders, transparent where needed; lossless if possible
• Viewer output: HTML/JS or embeddable viewer, or instructions to integrate
• Variant count: 1nr 360° spin / interactive viewer, in one timber type. 1nr still taken from that 360° spin / interactive viewer. Then 5 further cladding types on that still, to demonstrate different cladding timbers offered.
• Budget / milestones: define payment schedule (upon model deliver, upon test renders, upon final)
Information We’ll Provide
• Dimensioned sketches / technical drawings of planter
• Reference images of finish / material / cladding types you want, and pictures of these.
• Examples of CGI / spin viewers we like (look & feel)
What to Include When You Apply
When applying / quoting, please include:
• Your portfolio / past product / CGI / spin samples
• The software & pipeline you intend to use (e.g. Blender + Cycles, KeyShot, etc)
• Your plan for preview / feedback rounds
• Project timeline / milestones
• Quote / cost breakdown
Any questions, please let us know!
Related categories:
3D Rendering
Maya
3ds Max
3D Modelling
3D Animation
3D Design
360-degree video
Lighting
Blender
V-Ray