Refine & Full-Color 3D Print
Budget: $10 – $30 USD
I have an existing STL of a single character that looks good on screen but still needs some love before it is display-ready in the real world. I’d like you to clean the mesh, tighten proportions, and add moderate surface detail—enough to read well at a 15 cm print size without pushing the polycount through the roof.
Once the sculpt is polished, I need full-color preparation: UVs laid out, textures or vertex colors applied, and the file exported in whatever format your printer prefers. After approval of the digital proof, please produce one high-quality physical print (PolyJet, ColorJet, or any other full-color process you trust) and ship it safely packaged to me.
Deliverables
• Refined, watertight 3D file in native format plus the final print-ready file
• One full-color physical model, approximately 15 cm tall
• Brief rundown of the steps taken, so I can make future edits if needed
Acceptance criteria: no visible layer lines, colors matched to the approved render, zero print artifacts, and the figure stands upright without extra supports.
If you typically work in ZBrush, Blender, or similar packages that handle STL cleanup and texture painting effortlessly, that’s perfect—I’m flexible on the toolkit as long as the result meets the specs above and arrives intact.
Once the sculpt is polished, I need full-color preparation: UVs laid out, textures or vertex colors applied, and the file exported in whatever format your printer prefers. After approval of the digital proof, please produce one high-quality physical print (PolyJet, ColorJet, or any other full-color process you trust) and ship it safely packaged to me.
Deliverables
• Refined, watertight 3D file in native format plus the final print-ready file
• One full-color physical model, approximately 15 cm tall
• Brief rundown of the steps taken, so I can make future edits if needed
Acceptance criteria: no visible layer lines, colors matched to the approved render, zero print artifacts, and the figure stands upright without extra supports.
If you typically work in ZBrush, Blender, or similar packages that handle STL cleanup and texture painting effortlessly, that’s perfect—I’m flexible on the toolkit as long as the result meets the specs above and arrives intact.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Blender
3D CAD
3D Graphic Design