Reduce Poly and Redo the Model - Note: need to use it in Realtime, NOT for Rendering
Budget: $750 – $1,500 USD
We have a model which need to redo most of the things inside and also reduce the polycount.
We will use it for Unreal Engine (game) later, not just rendering so please note.
We will use it for Unreal Engine (game) later, not just rendering so please note.