Realistic Perfume 3D Video Ads
Budget: $10 – $30 USD
I’m looking to commission a set of short, photorealistic 3D videos that showcase the sculpted glass, metallic accents, and overall bottle artistry of my perfume line. Each spot should run between 30 – 60 seconds and capture the product in a cinematic, premium light—think controlled studio reflections, slow-motion liquid pours, graceful particle trails, and macro-style close-ups that let viewers admire the facets and engravings.
Core requirements
• Style: strictly realistic; materials, refraction, and fluid behaviour must feel true-to-life.
• Focus: the perfume bottle design itself. The brand logo can appear subtly, but the hero is always the bottle’s form and finish.
• Length: 30–60 s per video, delivered in 1080p (4 K welcome if your pipeline supports it).
• Audio: optional, though a soft ambient bed or SFX for spritzes and liquid movement would elevate the piece.
• Formats: final MP4/H.264 or ProRes, plus the editable project files (Blender, Cinema 4D, Maya, or Houdini—use whichever you prefer as long as I can revisit the scene later).
Workflow I envision
1. You send a quick grey-box animatic so I can lock camera paths and pacing.
2. Once approved, you texture, light, and render a short preview frame sequence for realism checks.
3. After my sign-off, finish the full render, apply any final colour work, and supply the master files.
Acceptance criteria
• Glass, metal, and liquid read as physically plausible under multiple lighting angles.
• No noticeable noise, flicker, or aliasing in the final 30–60 s render.
• Bottle geometry and labels must match my CAD references exactly.
If you have a reel that demonstrates photoreal liquids, high-frequency surface detail, or perfume/beauty work, please share it so I can gauge fit quickly. I’m ready to start as soon as we align on style frames and timeline.
Core requirements
• Style: strictly realistic; materials, refraction, and fluid behaviour must feel true-to-life.
• Focus: the perfume bottle design itself. The brand logo can appear subtly, but the hero is always the bottle’s form and finish.
• Length: 30–60 s per video, delivered in 1080p (4 K welcome if your pipeline supports it).
• Audio: optional, though a soft ambient bed or SFX for spritzes and liquid movement would elevate the piece.
• Formats: final MP4/H.264 or ProRes, plus the editable project files (Blender, Cinema 4D, Maya, or Houdini—use whichever you prefer as long as I can revisit the scene later).
Workflow I envision
1. You send a quick grey-box animatic so I can lock camera paths and pacing.
2. Once approved, you texture, light, and render a short preview frame sequence for realism checks.
3. After my sign-off, finish the full render, apply any final colour work, and supply the master files.
Acceptance criteria
• Glass, metal, and liquid read as physically plausible under multiple lighting angles.
• No noticeable noise, flicker, or aliasing in the final 30–60 s render.
• Bottle geometry and labels must match my CAD references exactly.
If you have a reel that demonstrates photoreal liquids, high-frequency surface detail, or perfume/beauty work, please share it so I can gauge fit quickly. I’m ready to start as soon as we align on style frames and timeline.
Related categories:
3D Rendering
Animation
Maya
3D Modelling
3D Animation
3D Design
Cinema 4D
Blender