VR-Ready 3D Product Model
Budget: $10 – $30 USD
A physical product now exists only as sketches and reference photos, and it has to come alive inside a real-time virtual-reality/game environment. The work involves building a clean, optimised 3D model that looks great in-engine while keeping performance in mind.
The model should be structured for efficient rendering: sensible polycount for VR, well-laid-out UVs, and PBR texture maps that hold up under different lighting setups. Expect to supply the finished asset in a common, engine-friendly format such as FBX or OBJ, along with the texture set (Albedo/Base Color, Normal, Roughness/Metallic or equivalent).
Deliverables
• One fully-UV-mapped, game-ready 3D product model
• Associated PBR texture maps (2K minimum unless you advise otherwise)
• Optional source file in your native software for future edits
Acceptance criteria
• Loads error-free in Unity or Unreal with correct scaling and pivot
• No visible shading artefacts; clean topology suitable for further LOD generation
• Textures correctly aligned and free of seams
Please include a brief note on the tools you plan to use and, if possible, a portfolio link to comparable real-time product work. Fast, clear communication and milestone previews will keep the project moving smoothly.
The model should be structured for efficient rendering: sensible polycount for VR, well-laid-out UVs, and PBR texture maps that hold up under different lighting setups. Expect to supply the finished asset in a common, engine-friendly format such as FBX or OBJ, along with the texture set (Albedo/Base Color, Normal, Roughness/Metallic or equivalent).
Deliverables
• One fully-UV-mapped, game-ready 3D product model
• Associated PBR texture maps (2K minimum unless you advise otherwise)
• Optional source file in your native software for future edits
Acceptance criteria
• Loads error-free in Unity or Unreal with correct scaling and pivot
• No visible shading artefacts; clean topology suitable for further LOD generation
• Textures correctly aligned and free of seams
Please include a brief note on the tools you plan to use and, if possible, a portfolio link to comparable real-time product work. Fast, clear communication and milestone previews will keep the project moving smoothly.
Related categories:
3D Rendering
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
3D CAD
3D Visualization