UE5 MetaHuman Outfit Rigging and Conversion
Budget: $30 – $250 USD
DAZ Uniform to MetaHuman Conversion (UE5)
We need an experienced Technical 3D Artist to convert a DAZ sci-fi uniform and boots into a production-ready MetaHuman clothing asset for Unreal Engine 5.
This is a fully manual rigging task only. No auto-rigging or automated weight transfer tools are allowed.
Core Work
- Manual binding to MetaHuman female average skeleton
- Hand weight painting for shoulders, elbows, knees, ankles
- Boots rigging with rigid soles and clean ankle deformation
- Chaos Cloth setup for fabric areas
- MetaHuman body masking integration (no clipping)
- Physics Asset (PhAT) setup for stable collision
- UE5-ready clean project delivery
Start proposal from "MetaHuman", don't bid bot
Testing Requirement
Must pass UE5 torture tests: crouching, stair climbing, and extreme pose deformation with zero clipping or jitter.
We need an experienced Technical 3D Artist to convert a DAZ sci-fi uniform and boots into a production-ready MetaHuman clothing asset for Unreal Engine 5.
This is a fully manual rigging task only. No auto-rigging or automated weight transfer tools are allowed.
Core Work
- Manual binding to MetaHuman female average skeleton
- Hand weight painting for shoulders, elbows, knees, ankles
- Boots rigging with rigid soles and clean ankle deformation
- Chaos Cloth setup for fabric areas
- MetaHuman body masking integration (no clipping)
- Physics Asset (PhAT) setup for stable collision
- UE5-ready clean project delivery
Start proposal from "MetaHuman", don't bid bot
Testing Requirement
Must pass UE5 torture tests: crouching, stair climbing, and extreme pose deformation with zero clipping or jitter.
Related categories:
3D Rendering
Animation
Maya
3D Modelling
3D Animation
3D Design
Game Development
Unreal Engine
Blender
3D Rigging