Low Poly 3D Art for Game
Budget: $8 – $15 USD
Project Overview
I'm developing a low poly game and need an experienced 3D artist to create simple, charming game ready assets with solid colors and optional animations.
Required Assets
Kitchen Equipment & Tools
Hand mixer - handheld electric mixer with simple design
Dough mixer - large stand mixer for bakery use
Food Items & Ingredients
Large rectangular bread dough - needs to be designed so it can be visually cut into 8 equal loaf-sized pieces
Stick of butter - classic butter stick shape
Salt shaker - simple cylindrical design with holes on top
Carton of milk - standard milk carton design
Packaging
Small carton box - for smaller bakery items
Medium carton box - for larger items
Style Requirements
Low poly aesthetic - clean, minimalist geometry
Solid colors - no complex textures, simple color palettes
Game-ready optimization - efficient polygon count
Consistent art style across all assets
Optional Enhancements
Simple animations where appropriate (mixer rotating, etc.)
Deliverables
3D models in common game formats (FBX, OBJ, or Unreal Engine-compatible)
Clean topology suitable for real-time rendering
Properly scaled assets relative to each other
I'm developing a low poly game and need an experienced 3D artist to create simple, charming game ready assets with solid colors and optional animations.
Required Assets
Kitchen Equipment & Tools
Hand mixer - handheld electric mixer with simple design
Dough mixer - large stand mixer for bakery use
Food Items & Ingredients
Large rectangular bread dough - needs to be designed so it can be visually cut into 8 equal loaf-sized pieces
Stick of butter - classic butter stick shape
Salt shaker - simple cylindrical design with holes on top
Carton of milk - standard milk carton design
Packaging
Small carton box - for smaller bakery items
Medium carton box - for larger items
Style Requirements
Low poly aesthetic - clean, minimalist geometry
Solid colors - no complex textures, simple color palettes
Game-ready optimization - efficient polygon count
Consistent art style across all assets
Optional Enhancements
Simple animations where appropriate (mixer rotating, etc.)
Deliverables
3D models in common game formats (FBX, OBJ, or Unreal Engine-compatible)
Clean topology suitable for real-time rendering
Properly scaled assets relative to each other