Immersive 3D Unity Environment Design
Budget: $750 – $1,500 USD
# Hiring Experienced 3D Unity City Designer for GTA-Style Game
We are looking for a highly skilled **3D Unity Environment / Level Designer** for a long-term project.
The work must be done entirely in Unity.
## Project Overview
We are building a **highly immersive and lively city environment**. The map does not need to be large in scale, but it must feel:
* Realistic
* Dense and alive
* Visually rich
* Immersive and engaging to explore
The focus is on **quality, atmosphere, and detail**, not map size.
The city should be inspired by Chicago, with a medium-small scale that is highly detailed yet optimized for performance.
## Responsibilities
* Design and build a complete city environment in Unity
* Create realistic urban layouts (roads, districts, intersections, etc.)
* Place and design buildings, props, and environment details
* Work with lighting and atmosphere to create immersion
* Optimize scenes for smooth performance while maintaining high detail levels
* Ensure the world feels alive and believable
## Requirements
* Strong portfolio is REQUIRED (no exceptions)
* Proven experience in Unity environment / level design with similar projects
* Strong understanding of optimization in Unity
* Ability to create realistic, detailed city environments
* Good sense of composition, lighting, and visual storytelling
## Please Do NOT Apply If:
* You do not have a strong portfolio
* You only have basic or beginner-level environment work
* You cannot deliver production-level quality environments
* You lack experience with Unity
## Application Requirements:
Please include:
- Portfolio (must include environment work)
- Unity experience details
- Previous relevant projects
- Your role in those projects
We are looking for serious professionals who can deliver high-quality, production-ready environments for a long-term collaboration.
We are looking for a highly skilled **3D Unity Environment / Level Designer** for a long-term project.
The work must be done entirely in Unity.
## Project Overview
We are building a **highly immersive and lively city environment**. The map does not need to be large in scale, but it must feel:
* Realistic
* Dense and alive
* Visually rich
* Immersive and engaging to explore
The focus is on **quality, atmosphere, and detail**, not map size.
The city should be inspired by Chicago, with a medium-small scale that is highly detailed yet optimized for performance.
## Responsibilities
* Design and build a complete city environment in Unity
* Create realistic urban layouts (roads, districts, intersections, etc.)
* Place and design buildings, props, and environment details
* Work with lighting and atmosphere to create immersion
* Optimize scenes for smooth performance while maintaining high detail levels
* Ensure the world feels alive and believable
## Requirements
* Strong portfolio is REQUIRED (no exceptions)
* Proven experience in Unity environment / level design with similar projects
* Strong understanding of optimization in Unity
* Ability to create realistic, detailed city environments
* Good sense of composition, lighting, and visual storytelling
## Please Do NOT Apply If:
* You do not have a strong portfolio
* You only have basic or beginner-level environment work
* You cannot deliver production-level quality environments
* You lack experience with Unity
## Application Requirements:
Please include:
- Portfolio (must include environment work)
- Unity experience details
- Previous relevant projects
- Your role in those projects
We are looking for serious professionals who can deliver high-quality, production-ready environments for a long-term collaboration.
Related categories:
Game Design
3D Rendering
3D Modelling
3D Animation
Unity 3D
3D Design
Unity
3D Graphic Design