Hyper-Realistic 3D Character Model

Job ID: 39897714

Budget: €30 – €250 EUR

I need a high-detail 3D character modeled and textured to match a set of reference photos I’ll supply. The emphasis is on lifelike skin and clothing materials—every highlight, pore, fabric weave, and subtle shine must translate accurately so the character holds up in close-up renders and animation shots.

You’ll receive multiple images that capture the overall silhouette as well as extreme close-ups for material reference. From those, please build a production-ready, hyper-realistic model with clean topology, UVs, and PBR textures. At minimum I expect:

• Final high-poly sculpt and optimized production mesh
• 4K (or higher) PBR maps for skin and clothing (Albedo, Roughness, Metalness, Normal, AO, etc.)
• Native project file (ZBrush, Blender, or Maya—your choice) plus exported FBX/OBJ

Before final delivery I’d like a shaded turntable or short viewport playblast so we can tweak any last-minute material or proportion issues. I’m happy to answer questions quickly to keep momentum.