High-Poly Product Model in GLB/USDZ

Job ID: 40109065

Budget: ₹600 – ₹1,500 INR

I need a polished, high-poly 3D replica of a physical product so I can drop it straight into an AR/VR scene. Everything has to look photoreal while still opening smoothly in real-time engines, so clean topology, thoughtful poly distribution, and well-laid UVs are essential.

The finish I’m after includes true-to-life PBR textures (albedo, metal, roughness, normal, AO) and accurate scale. Once you’re done, I want to be able to load the model in an iOS Quick Look session, a WebAR viewer, or any glTF-compatible platform without further tweaking.

Deliverables
• High-poly production mesh, untriangulated source (.blend, .max, or .ma)
• Optimised, game-ready exports in .glb and .usdz
• All texture maps in PNG/TGA, 4 K where practical
• A quick turntable or Marmoset/WebGL preview so I can inspect before sign-off

I’ll supply reference photos, measurements, and any branding assets as soon as we kick off. If you’ve shipped similar AR-ready product models before, send a link—seeing clean wireframes and texture work will help speed selection.