UE5 High Detail Desert Environment
Budget: $250 – $750 USD
I am looking for a 3D environment artist to recreate a desert landscape based on the reference images I will provide. The environment features large desert mountains, hills, rock formations, sand paths, vegetation, and a small settlement layout. I need the mountains and overall terrain shape to match the structure and style of the reference as closely as possible.
This is for a personal cinematic scene (not a game), and the final environment must be fully compatible with Unreal Engine 5.7.
The scene should be built as a full 3D environment, not just an overhead render.
What the Scene Must Include
Full desert mountain and hill formations
Sand terrain, natural erosion, dunes, and paths
Vegetation: palm trees, shrubs, rocks, scatter details
Optional simple settlement structures (desert-style houses, scattered props) similar to those in the reference
Lighting similar in style to the warm-light look in the reference images
Quotes
You may provide two different quotes:
Price including the settlement structures (houses, simple buildings, props)
Price for the scene without any buildings (landscape + vegetation only)
The result is still one single environment, but you may price these options separately.
Additional Notes
I will provide multiple images to match the proportions and layout.
The mountains should follow the shapes and formations seen in the reference.
This is not a commercial or game project — purely a personal cinematic environment.
It should be optimized for smooth cinematic camera movement inside Unreal Engine 5.7
ALSO IF YOU FEEL LIKE YOU HAVE A DIFFERENT PRICE ALSO LET ME KNOW!!!!
This is for a personal cinematic scene (not a game), and the final environment must be fully compatible with Unreal Engine 5.7.
The scene should be built as a full 3D environment, not just an overhead render.
What the Scene Must Include
Full desert mountain and hill formations
Sand terrain, natural erosion, dunes, and paths
Vegetation: palm trees, shrubs, rocks, scatter details
Optional simple settlement structures (desert-style houses, scattered props) similar to those in the reference
Lighting similar in style to the warm-light look in the reference images
Quotes
You may provide two different quotes:
Price including the settlement structures (houses, simple buildings, props)
Price for the scene without any buildings (landscape + vegetation only)
The result is still one single environment, but you may price these options separately.
Additional Notes
I will provide multiple images to match the proportions and layout.
The mountains should follow the shapes and formations seen in the reference.
This is not a commercial or game project — purely a personal cinematic environment.
It should be optimized for smooth cinematic camera movement inside Unreal Engine 5.7
ALSO IF YOU FEEL LIKE YOU HAVE A DIFFERENT PRICE ALSO LET ME KNOW!!!!
Related categories:
Game Design
3D Rendering
3D Modelling
3D Design
Game Development
Unreal Engine
Game Art