3D Fence Modelling and Optimization
Budget: $750 – $1,500 USD
3D Fence Models (Modular, Web-Optimized, GLB, LOD)
Description:
I’m looking for an experienced 3D artist to create modular fence models optimized for web (Three.js / WebGL).
This is not a render-only project. Models must be lightweight, clean, and production-ready for a real-time configurator.
Scope (initial – details to be refined)
Fence types: panel / palisade / similar (exact specs to be provided)
Modular system:
fence segment
post
corner
optional gate / wicket
Scale must match real-world dimensions (1:1)
Exact technical drawings, references, and product details will be provided after initial discussion.
Technical Requirements (mandatory)
Format: GLB
Designed for real-time WebGL
LOD levels required:
LOD0 – desktop
LOD1 – mid
LOD2 – mobile
Reasonable polycount (web-friendly)
Single UV set per fence type
Optimized textures (2K max)
Correct pivots (ground aligned)
Quality Expectations
Realistic proportions
Clean topology
Suitable for interactive 3D, not offline rendering
Performance > unnecessary detail
What to include in your proposal
Please include:
Portfolio examples of web / game-ready models
Experience with LOD optimization
Estimated price:
per fence type
per full set (segment + post + gate)
Estimated delivery time
Any technical questions you need clarified
Important
This is a long-term project.
After the first models, more fence types may be added.
I’m open to suggestions regarding:
best optimization approach
level of realism vs performance
Budget:
Open — depends on quality, optimization, and experience.
Description:
I’m looking for an experienced 3D artist to create modular fence models optimized for web (Three.js / WebGL).
This is not a render-only project. Models must be lightweight, clean, and production-ready for a real-time configurator.
Scope (initial – details to be refined)
Fence types: panel / palisade / similar (exact specs to be provided)
Modular system:
fence segment
post
corner
optional gate / wicket
Scale must match real-world dimensions (1:1)
Exact technical drawings, references, and product details will be provided after initial discussion.
Technical Requirements (mandatory)
Format: GLB
Designed for real-time WebGL
LOD levels required:
LOD0 – desktop
LOD1 – mid
LOD2 – mobile
Reasonable polycount (web-friendly)
Single UV set per fence type
Optimized textures (2K max)
Correct pivots (ground aligned)
Quality Expectations
Realistic proportions
Clean topology
Suitable for interactive 3D, not offline rendering
Performance > unnecessary detail
What to include in your proposal
Please include:
Portfolio examples of web / game-ready models
Experience with LOD optimization
Estimated price:
per fence type
per full set (segment + post + gate)
Estimated delivery time
Any technical questions you need clarified
Important
This is a long-term project.
After the first models, more fence types may be added.
I’m open to suggestions regarding:
best optimization approach
level of realism vs performance
Budget:
Open — depends on quality, optimization, and experience.
Related categories:
3D Rendering
3D Modelling
3D Animation
3D Design
Three.js
3D Architecture
3D CAD
3D Visualization
3D Graphic Design
3D Art