Engaging 3D Sports Statistics Animation
Budget: $30 – $250 USD
I’m putting together a video inside DaVinci Resolve and I want the numbers to leap off the screen, literally. The segment I need from you is a 3-dimensional animation that visualises sports statistics—think goals, wins, rankings, or any other figures I pass along—so that viewers catch the message at a glance and stay hooked.
Feel free to pick the colour scheme and style you believe will look strongest; I haven’t locked anything in. What matters most is that the graphics stay clean, modern, and easy to read when composited over my footage.
Deliverables I’m expecting
• A rendered clip (ProRes 4444 or equivalent) with alpha, ready to drop onto my Resolve timeline
• The original 3D project file (Blender, C4D, Maya, or your preferred tool) so I can tweak numbers later
• Any textures, fonts, or plug-in details required for a seamless hand-off
Technical notes
• 1920×1080 or 4K, 25 / 30 fps—match my source when we confirm
• Length roughly 10–20 seconds; smooth loop or clear in/out is fine
• Camera moves and transitions should respect motion-blur and depth-of-field for realism
Once I send the raw data, please share a quick storyboard or low-res playblast so we can lock the look before final rendering. I’ll keep feedback cycles tight so you can focus on the fun part—making those stats pop.
Feel free to pick the colour scheme and style you believe will look strongest; I haven’t locked anything in. What matters most is that the graphics stay clean, modern, and easy to read when composited over my footage.
Deliverables I’m expecting
• A rendered clip (ProRes 4444 or equivalent) with alpha, ready to drop onto my Resolve timeline
• The original 3D project file (Blender, C4D, Maya, or your preferred tool) so I can tweak numbers later
• Any textures, fonts, or plug-in details required for a seamless hand-off
Technical notes
• 1920×1080 or 4K, 25 / 30 fps—match my source when we confirm
• Length roughly 10–20 seconds; smooth loop or clear in/out is fine
• Camera moves and transitions should respect motion-blur and depth-of-field for realism
Once I send the raw data, please share a quick storyboard or low-res playblast so we can lock the look before final rendering. I’ll keep feedback cycles tight so you can focus on the fun part—making those stats pop.