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Budget: $30 – $250 USD
I'm seeking quotes for a medical 3D animation; there is none on the web. I coach coaches that are responsible for female athletes. I need them to understand the pelvic changes through puberty and why its so very different to males. Chat GPT wrote this out for me. I hope it makes sense (I hope I'm on the right platform.
Duration: 1.5–2 minutes 3D
Goal: Show morphing pelvic anatomy from pre-pubertal childhood to post-pubertal female form, highlighting changes in:
Pelvic inlet & outlet angle and width
Acetabular migration (lateral and inferior displacement)
Alterations in sacral curvature & femoral alignment
Resulting effects on muscle attachment geometry and movement efficiency
Visuals:
Smooth morph sequence from child → pubertal → adult female pelvis.
Display angle changes dynamically:
Inlet widens (transverse diameter increases).
Sacrum tilts posteriorly.
Subpubic angle opens to ~85–90°.
Acetabula move laterally and inferiorly.
Include subtle markers/arrows tracking acetabular path.
Visuals:
Show femur, lumbar spine, and ribcage aligning with the widened pelvis.
Add dotted lines along the mechanical axis (hip–knee–ankle).
Demonstrate change in Q-angle and lumbar lordosis.
Optional overlay: before–after gait loop, showing improved base of support.
Visuals:
Fade in muscle layers: gluteus medius, minimus, iliacus, adductors, hamstrings.
Animate vectors showing how their lines of pull and moment arms change.
Highlight:
Increased gluteal leverage due to lateralized hips.
Shortened adductor orientation.
Iliacus and psoas repositioned for more anterior pelvic tilt.
Finish up with
Split screen: child pelvis → adolescent pelvis → adult pelvis.
Fade-in arrows showing Pelvic widening • Acetabular migration • Q-angle
Color scheme: Bone = off-white, muscle = desaturated red, vectors/arrows = turquoise.
Motion speed: 0.5× for morph sequences to emphasize gradual remodeling.
Model sources:
Zygote Body (for anatomical base)
Complete Anatomy (for muscle layering reference)
BodyParts3D (open-access pelvic data).
Duration: 1.5–2 minutes 3D
Goal: Show morphing pelvic anatomy from pre-pubertal childhood to post-pubertal female form, highlighting changes in:
Pelvic inlet & outlet angle and width
Acetabular migration (lateral and inferior displacement)
Alterations in sacral curvature & femoral alignment
Resulting effects on muscle attachment geometry and movement efficiency
Visuals:
Smooth morph sequence from child → pubertal → adult female pelvis.
Display angle changes dynamically:
Inlet widens (transverse diameter increases).
Sacrum tilts posteriorly.
Subpubic angle opens to ~85–90°.
Acetabula move laterally and inferiorly.
Include subtle markers/arrows tracking acetabular path.
Visuals:
Show femur, lumbar spine, and ribcage aligning with the widened pelvis.
Add dotted lines along the mechanical axis (hip–knee–ankle).
Demonstrate change in Q-angle and lumbar lordosis.
Optional overlay: before–after gait loop, showing improved base of support.
Visuals:
Fade in muscle layers: gluteus medius, minimus, iliacus, adductors, hamstrings.
Animate vectors showing how their lines of pull and moment arms change.
Highlight:
Increased gluteal leverage due to lateralized hips.
Shortened adductor orientation.
Iliacus and psoas repositioned for more anterior pelvic tilt.
Finish up with
Split screen: child pelvis → adolescent pelvis → adult pelvis.
Fade-in arrows showing Pelvic widening • Acetabular migration • Q-angle
Color scheme: Bone = off-white, muscle = desaturated red, vectors/arrows = turquoise.
Motion speed: 0.5× for morph sequences to emphasize gradual remodeling.
Model sources:
Zygote Body (for anatomical base)
Complete Anatomy (for muscle layering reference)
BodyParts3D (open-access pelvic data).
Related categories:
3D Rendering
Animation
After Effects
Maya
3D Modelling
3D Animation
3D Design
Cinema 4D
Blender
3D Visualization