Combine Forces Overhaul – Model, Texture, Weapon, and Voice Replacement for Warhammer 40,000: Space Marine 2

Job ID: 39690700

Budget: $30 – $250 CAD

### **Overview**

This mod transforms *Space Marine 2*’s models, textures, weapons, and voice lines to create a full Combine-inspired experience. Imperial factions will be reskinned as Combine forces, new custom weapons will be introduced, and audio will be replaced with authentic Combine communications. The aim is to keep the game’s gritty, realistic tone while integrating the menacing, authoritarian look of the Combine.

---

### **Faction Replacements**

**1. Imperial Guard → Standard Combine Soldiers**

* Replace models with Combine uniforms.
* Standardized, militarized gear.
* Less specialized than elites, with a functional, uniform appearance.

**2. Ultramarines → Specialized Combine Heavy Armor**

* Bulkier, more reinforced armor design than standard soldiers.
* Militaristic Combine aesthetic adapted to Space Marine proportions.
* Tactical gear, plating, and detailing to suggest elite status.

**3. Primaris Space Marines → KING Division**

* Armor design inspired by Combine Elites but with modifications:

* Single large **yellow** eye lens.
* Black-and-yellow color scheme.
* Militarized but intimidating design, projecting command authority.

---

### **Weapon Additions**

**1. KING LMG (Primary Weapon)**

* Custom-designed LMG for player use throughout the campaign.
* Long barrel.
* Visuals: Primarily black with yellow detailing and glowing yellow ammunition.
* Functional role: Feels heavy, authoritative, and reliable — the KING Division’s signature weapon.

**2. Giant Ballistic Shield**

* Usable alongside a melee weapon.
* Provides heavy frontal protection.
* While attacking with a melee weapon in the other hand, damage reflection becomes less efficient — adding tactical trade-off.

---

### **Audio Changes**

* Replace all affected voice lines and mission chatter with Combine dialogue.
* Apply authentic Combine radio filter effects.
* Audio references:

* [Combine Combat Chatter #1](https://www.youtube.com/watch?v=JdsgFu5bMvQ&list=PLIZyxnNjGZsZahcU255xbIpcQCut6Py-7&index=4)
* [Combine Combat Chatter #2](https://www.youtube.com/watch?v=YJZiIjyeT78&list=PLIZyxnNjGZsZahcU255xbIpcQCut6Py-7&index=5)
* [Combine Combat Chatter #3](https://www.youtube.com/watch?v=XY-caOUc9-Y&list=PLIZyxnNjGZsZahcU255xbIpcQCut6Py-7&index=8)
* Ensure lip-sync/timing remains consistent with animations.

---

### **Art Direction**

* Keep textures gritty, battle-worn, and realistic — fitting *Space Marine 2*’s style.
* Realistic material shading: metal, composite armor, tactical fabric.
* Glowing yellow ammunition should be distinct but not cartoonish — integrated into the weapon naturally.

---

### **Deliverables**

* Model and texture replacements for Imperial Guard, Ultramarines, and Primaris (KING).
* New KING LMG and Ballistic Shield assets.
* Audio replacements with providehttps://www.google.com/url?sa=i&url=https%3A%2F%2Fwww.simpleplanes.com%2Fa%2FTCxN3y%2FHercules-LMG&psig=AOvVaw3dZuXju3fFHfImKiAJ2xYH&ust=1755006448707000&source=images&cd=vfe&opi=89978449&ved=0CBUQjRxqFwoTCMjNksjygo8DFQAAAAAdAAAAABATd Combine references.
* Fully packaged mod with clear installation structure.