Cinema 4D Simple Building Model
Budget: $10 – $30 USD
I need a straightforward building massing created directly in Cinema 4D to serve as a placeholder in an early-stage concept scene. The emphasis is on clean geometry and accurate proportions rather than fine architectural detail or texturing.
Please build the structure at real-world scale, keep the poly count modest, and organise the mesh under clearly named Nulls so I can swap pieces in and out later. Flat-colour materials are fine—no UV work or elaborate shaders needed.
Deliverables
• Cinema 4D (.c4d) file containing the building model
• Any materials or references linked in the scene
Acceptance criteria
• Opens error-free in Cinema 4D R21 or later
• Geometry is predominantly quads with minimal n-gons
• Hierarchy is clean and logically named for easy editing
Please build the structure at real-world scale, keep the poly count modest, and organise the mesh under clearly named Nulls so I can swap pieces in and out later. Flat-colour materials are fine—no UV work or elaborate shaders needed.
Deliverables
• Cinema 4D (.c4d) file containing the building model
• Any materials or references linked in the scene
Acceptance criteria
• Opens error-free in Cinema 4D R21 or later
• Geometry is predominantly quads with minimal n-gons
• Hierarchy is clean and logically named for easy editing
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Cinema 4D
3D Visualization
3D Graphic Design