3 CLO 3D Outfit Models
Budget: £20 – £250 GBP
I would like three complete garments built in CLO 3D from my own sketches and patterns. The capsule includes one shirt/top and two coordinated bottom pieces (pants or skirts) that I will specify once we start. I will provide vector flats, reference photos, and the pattern files so you can focus entirely on the digital construction, fabric physics, and clean topology.
Key points you should know:
• Fabric look-and-feel must match organza for the top section and cotton for the bottoms. Please set up realistic textures, thickness, and physical properties so I can review drape and fit.
• All pattern pieces should remain editable; do not collapse them into meshes.
• Consistent avatar size is essential so I can mix and match the garments later.
Deliverables
• Three separate .zprj files (one per outfit) with organised layer stacks and named pattern pieces
• High-resolution front, side, and back stills on a neutral background
• A short turntable animation or CLO snapshot video for each piece to show garment behaviour
I’ll give feedback at two milestones—after first draft draping and after final texturing—before final hand-off. If you usually rely on Substance or Photoshop for texturing, feel free to integrate them as long as everything links correctly inside CLO.
Key points you should know:
• Fabric look-and-feel must match organza for the top section and cotton for the bottoms. Please set up realistic textures, thickness, and physical properties so I can review drape and fit.
• All pattern pieces should remain editable; do not collapse them into meshes.
• Consistent avatar size is essential so I can mix and match the garments later.
Deliverables
• Three separate .zprj files (one per outfit) with organised layer stacks and named pattern pieces
• High-resolution front, side, and back stills on a neutral background
• A short turntable animation or CLO snapshot video for each piece to show garment behaviour
I’ll give feedback at two milestones—after first draft draping and after final texturing—before final hand-off. If you usually rely on Substance or Photoshop for texturing, feel free to integrate them as long as everything links correctly inside CLO.