UK Builder for Birkenhead Roleplay
Budget: £10 – £20 GBP
I need someone already based in the UK who knows their way around building detailed role-play environments. The brief is to recreate Birkenhead so it feels instantly recognisable to anyone who has strolled through the town: the historic shipyards and Priory, the everyday rhythm of local streets and markets, and the newer transport links and commercial spaces. Every corner should carry a touch of its past, present, and future.
Because accuracy matters, I’m looking for a builder who has tackled projects of this scale before—city blocks, themed parks, full-town layouts—rather than smaller decorative jobs. You’ll be free to choose the tools you work fastest in, whether that’s SketchUp, Blender, Unreal, Roblox Studio, or another platform, as long as the final environment can be explored without special paid software.
Here’s what I’m expecting:
• A rough masterplan or block-out so we agree on the footprint early.
• Progressive drops of the build (milestones) so I can walk through and give notes.
• Final hand-off: a fully navigable RP map with clear folders or scene hierarchy, plus any custom assets in their native formats.
I’m working to a modest budget, so please be realistic with your hours and suggest where smart re-use of assets can save us money without compromising authenticity. Fast, open communication is a must; I’ll be giving prompt feedback at each milestone so nothing drifts off-spec.
If you’re from the UK, know Birkenhead (or can research it thoroughly), and have a portfolio that proves you can bring towns to life, let’s talk.
Because accuracy matters, I’m looking for a builder who has tackled projects of this scale before—city blocks, themed parks, full-town layouts—rather than smaller decorative jobs. You’ll be free to choose the tools you work fastest in, whether that’s SketchUp, Blender, Unreal, Roblox Studio, or another platform, as long as the final environment can be explored without special paid software.
Here’s what I’m expecting:
• A rough masterplan or block-out so we agree on the footprint early.
• Progressive drops of the build (milestones) so I can walk through and give notes.
• Final hand-off: a fully navigable RP map with clear folders or scene hierarchy, plus any custom assets in their native formats.
I’m working to a modest budget, so please be realistic with your hours and suggest where smart re-use of assets can save us money without compromising authenticity. Fast, open communication is a must; I’ll be giving prompt feedback at each milestone so nothing drifts off-spec.
If you’re from the UK, know Birkenhead (or can research it thoroughly), and have a portfolio that proves you can bring towns to life, let’s talk.
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