Low-Poly Foam Apple Model
Budget: $30 – $250 USD
I need a clean, very low-poly 3D mesh that represents a foam apple. The model will be part of a broader composite project, so it must remain extremely lightweight while still reading clearly as an apple made from soft foam.
Key points to hit:
• Geometry: keep the vertex count minimal—think mobile-ready, not subdivision-ready.
• Look: a subtly squared-off silhouette and a faint “cell” pattern is enough; no high-frequency surface detail or sculpted pores.
• Topology: all quads or tidy tris, closed manifold, no stray interior faces.
• File: deliver in FBX with the origin at the base of the stem and Z-up orientation.
Acceptance check: when imported, the file should open error-free in Blender and Unity, report a low poly count, and display correct normals.
That’s it—simple, fast, and lightweight.
Key points to hit:
• Geometry: keep the vertex count minimal—think mobile-ready, not subdivision-ready.
• Look: a subtly squared-off silhouette and a faint “cell” pattern is enough; no high-frequency surface detail or sculpted pores.
• Topology: all quads or tidy tris, closed manifold, no stray interior faces.
• File: deliver in FBX with the origin at the base of the stem and Z-up orientation.
Acceptance check: when imported, the file should open error-free in Blender and Unity, report a low poly count, and display correct normals.
That’s it—simple, fast, and lightweight.