ArchitecturalTour 3D Model
Budget: $250 – $750 AUD
I’m building an interactive virtual tour for a residential development and need a single, cohesive 3D architectural model that visitors can freely navigate. The scope covers everything a future homeowner would explore: each living room, kitchen, bedroom and corridor inside the units, plus the terraces, landscaping, pathways and any outdoor features that sell the lifestyle.
Accuracy and atmosphere matter more to me than sheer polygon count, but the model still has to stay light enough to run smoothly in a web-based player or a Unity scene. Clean UVs, seamless textures and logical naming are essential so my dev team can plug it straight into our tour framework without extra rework.
Deliverables
• Complete, textured 3D model of the interior living spaces and surrounding outdoor areas
• All source files (Blender, 3ds Max, SketchUp or similar) and an optimized export ready for Unity/WebGL
• One round of tweaks after I review the first build to catch any missed details or scale issues
I’ll supply floor plans, elevations and reference photos as soon as we agree to proceed, and I’m happy to answer questions quickly so production keeps moving. If you’ve built walk-through-ready architecture before, let’s talk timing and file preferences right away.
Accuracy and atmosphere matter more to me than sheer polygon count, but the model still has to stay light enough to run smoothly in a web-based player or a Unity scene. Clean UVs, seamless textures and logical naming are essential so my dev team can plug it straight into our tour framework without extra rework.
Deliverables
• Complete, textured 3D model of the interior living spaces and surrounding outdoor areas
• All source files (Blender, 3ds Max, SketchUp or similar) and an optimized export ready for Unity/WebGL
• One round of tweaks after I review the first build to catch any missed details or scale issues
I’ll supply floor plans, elevations and reference photos as soon as we agree to proceed, and I’m happy to answer questions quickly so production keeps moving. If you’ve built walk-through-ready architecture before, let’s talk timing and file preferences right away.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
Blender
3D Architecture
3D CAD
3D Visualization
Unity