3D graphics programming (Programming and Mathematical standpoint)
Budget: $750 – $1,500 USD
For this project you need to have a mathematical and programming background.
Additionally you need to have extensive knowledge in these areas:
3D modeling: polygon meshes, various forms of parametric curves and surfaces. Surface properties, texture and bump mapping. Procedural textures. Environment mapping. Anti-aliasing.
Global illumination models: raytracing, radiosity, hybrid methods and stochastic methods.
Animation: keyframing, inverse kinematics, physical modeling, motion capture.
Graphics programming: real time graphics, scene graphs, graphics hardware.
Additionally you need to have extensive knowledge in these areas:
3D modeling: polygon meshes, various forms of parametric curves and surfaces. Surface properties, texture and bump mapping. Procedural textures. Environment mapping. Anti-aliasing.
Global illumination models: raytracing, radiosity, hybrid methods and stochastic methods.
Animation: keyframing, inverse kinematics, physical modeling, motion capture.
Graphics programming: real time graphics, scene graphs, graphics hardware.