Unreal Engine Environment Artist Needed for Static Cinematic Worlds

Job ID: 40029310

Budget: $30 – $250 USD

Overview
I’m looking for an experienced Unreal Engine environment/world builder to help me bring several static scenes to life using reference images I provide. These are locked-off shots (no camera movement). The goal is to recreate each environment in Unreal Engine and add subtle, natural motion to elements that would realistically move in the scene.
If you excel at building visually stunning environments and have a strong eye for atmospheric realism, this project is for you.
What I Need
Creation of high-quality static worlds/environments in Unreal Engine
Environments modeled based on reference photos (I will provide all reference images)
No camera movement — the shot will be fully locked down
Subtle natural motion only, such as:
Grass gently moving in the wind
Tree leaves and branches swaying
Curtains moving lightly
Clouds drifting
Birds flying in the distance
Lighting, atmosphere, and mood should closely match the provided reference images
Deliverables
Final Unreal Engine scene (UE5 preferred)
High-resolution rendered video or image sequence of each completed environment
All project files associated with the world build
Ideal Candidate
Strong portfolio of Unreal Engine environment work
Skilled in landscape creation, lighting, foliage systems, and atmosphere
Experience with static/locked-down cinematic shots
Attention to detail and ability to match visual references accurately
Ability to add subtle, realistic movement without over-animation
Project Details
Number of scenes: 2–5 (final count TBD)
Scenes vary from indoor to outdoor environments
Timeline: Flexible, but ideally completed in the next few weeks
Budget: Open to quotes based on scope and experience
How to Apply
Please include:
A short introduction
Relevant Unreal Engine portfolio work
Any samples showing static scenes, environment builds, or subtle animated elements
Your estimated cost per scene and timeline