Unreal Engine 5.2 -5.4 Animation Specialist Needed

Job ID: 39050182

Budget: $8 – $15 CAD

We are seeking an experienced and skilled Unreal Engine Animation Specialist to join our team. The ideal candidate will have 5+ years of experience working with Unreal Engine (versions 5.2 to 5.4), with a strong focus on animation retargeting, fixing, and optimizing character animations. You will be responsible for ensuring seamless integration of animations for characters, working with mesh bones, and resolving any animation-related issues to achieve high-quality results.

Responsibilities:
Retarget animations to different character skeletons within Unreal Engine (5.2 to 5.4).
Fix and optimize animations to ensure smooth, high-quality playback in projects.
Work with skeletal meshes, bone hierarchies, rigging, and weight painting to ensure compatibility with animations.
Debug and resolve animation-related issues, including deformation, clipping, or blending problems.
Collaborate with 3D artists, riggers, and game developers to ensure animations align with project requirements.
Integrate animations into the Unreal Engine pipeline and ensure proper functionality.
Optimize animation assets for performance while maintaining quality.
Stay up-to-date with the latest Unreal Engine tools, techniques, and best practices related to animation.
Qualifications:
5+ years of experience working with animations and character retargeting in Unreal Engine (preferably versions 5.2 to 5.4).
Strong knowledge of Unreal Engine animation systems, including:
Animation Blueprints
Retarget Manager
Control Rig
Sequencer
Expertise in skeletal meshes, rigging, bone structures, and weight painting.
Proven experience with animation debugging and problem-solving.
Familiarity with third-party tools/software for animation and rigging (e.g., Maya, Blender, MotionBuilder).
Knowledge of optimization techniques for animations in game engines.
Strong understanding of animation principles, including timing, weight, and fluidity.
Excellent communication and collaboration skills.
Ability to work independently and meet deadlines in a fast-paced environment.
Preferred Skills:
Experience with motion capture data cleaning and retargeting.
Familiarity with procedural animation techniques.
Understanding of Unreal Engine’s Niagara VFX system.
Knowledge of Python scripting or Unreal Engine’s Blueprint system for automation.
Experience in game development pipelines or cinematic workflows.

Note: We need to MAke an interview for the one who are selected in google meet.
Related categories: Animation Maya 3D Modelling 3D Animation Unreal Engine