Stylized Environment Map Design for Unity Game (Long-Term Collaboration)

Job ID: 39831824

Budget: $400 – $800 USD

We are seeking a skilled map artist to create stylized game-ready environments using our extensive resource library (~140GB) and a custom shader engine in Unity. The initial goal is to optimize and merge existing assets into cohesive, high-quality maps, with a long-term plan to adapt an anime-inspired look.

Key Requirements:
- Utilize tools such as Gaia, Gena, and Spectra World Streaming within Unity 6 (latest builds).
- Collaborate on Unity Version Control and DevOps Cloud Management (paid seats provided).
- Deliver optimized sections of 1 km² each, priced between $350–$800 per section.
- Long-term cooperation for approximately one year, covering 15–20k square units in total.

Ideal Skills and Experience:
- Expertise in Unity environment design with procedural tools like Gaia and Gena.
- Strong understanding of stylized asset integration and optimization workflows.
- Experience with shader systems and large-scale world-building.