Senior Environment Artist (Freelance, Long-Term)

Job ID: 39747824

Budget: €12 – €18 EUR

Project: Stylized Anime JRPG – Open World (40 km²)
Duration: ~12 months (Full project cycle)
Commitment: Daily updates & weekly milestone uploads
Location: Remote
Start Date: Immediate


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About the Project

We are developing a stylized anime-inspired JRPG world with immersive biomes, atmospheric regions, and AAA-quality visuals. The project world will cover 40 km² and include diverse areas such as beaches, forests, jungles, mystical highlands, mountains, and endgame zones.

Our workflow is based on Unity URP, with BK Stylized Assets, Gaia Pro, Stylized Nature packs, and additional professional tools.


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Responsibilities

Create and polish a 40 km² open world within ~12 months.

Build biomes, terrain, landmarks, towns, dungeons, and atmospheric areas.

Maintain stylistic consistency with anime JRPG standards.

Optimize environments for large-scale open world exploration.

Implement lighting probes and provide rendering previews for each milestone.

Deliver daily progress screenshots and weekly milestone uploads synchronized with our cloud.

Work according to structured monthly progress goals.



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Progress Goals

Deliver 4 km² (4000 x 4000 Unity units in URP) per month, including terrain, foliage, props, lighting probes, and rendering previews.

At the end of 12 months, the full 40 km² world should be complete, optimized, and gameplay-ready.



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Requirements

Proven experience as a Senior or Lead Environment Artist on AAA or stylized projects.

Strong knowledge of Unity (URP required, HDRP a plus).

Experience with Gaia Pro, BK Stylized Assets, Microsplat, and stylized environment packs.

Skills in terrain sculpting, biome creation, atmosphere, lighting, and VFX integration.

Understanding of optimization and scene streaming in Unity for large open worlds.

Ability to deliver consistent monthly progress aligned with the 4 km² goal.

Long-term availability and reliable daily communication.



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Bonus Skills

Shader editing (Amplify / Shader Graph).

Familiarity with addressables and world streaming solutions.

Experience with anime or JRPG-inspired projects.



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Compensation

Weekly payments, released upon successful milestone upload (cloud sync required).

Setup time is not paid.

Competitive freelance rates, adjusted for experience and consistency.



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Application Process

Applications are only accepted via personal message (no public contact).

Please include:

1. Portfolio/Showreel (stylized environments preferred).


2. A short proposal explaining your workflow for large-scale environments.


3. Your weekly rate and availability.



This role offers the opportunity to shape a complete stylized 40 km² JRPG world with clear monthly goals, structured milestones, and long-term collaboration.