Realistic, looping quick move animation for 7 creature riggs. Game asset.

Job ID: 38605353

Budget: $30 – $250 USD

I am looking for someone to create quick-move animations (looping) for 7 multi-legged fantasy creatures. The game is a turn-based strategy, so I don't need super-detailed animations but must be realistic. Not cartoon style. Most creatures will be seen from a distance, there is no close-up view in the game. I attached a quality reference.

The rig has about 150 bones and can not be modified because that would ruin other animations. The rig is very basic, but the tail and every leg have IK. I send the rig in a Blender file, and I need the animations in Blender. Unfortunately, Blender is the only 3D tool I can use. Of course, you are free to use any animator software. If the final product works in Blender, I am happy.

There is one thing, that makes this work more difficult. Creatures have front, middle, and rear legs. Every pair of legs can be normal or insect legs. This means the creatures have 12 legs altogether. Normal and insect legs are alternatives to each other, and the game randomly deletes one alternative for each pair. For example, the game generates a creature with a normal front leg, insect middle leg, and normal rear leg. I attached some screenshots to explain this.

There are some bones you can ignore: all child bones of the head bone (mouthparts).

The animations are complex, please do not accept the work if you are not confident. I attached the rig of the first creature if you want to check it.
Related categories: 3D Animation Blender