Realistic Rigged Gym Machine FBXs

Job ID: 40165564

Budget: $750 – $1,500 AUD

I have a library of high-resolution photos of several resistance machines and need them turned into production-ready FBX assets. Each model must match its real-world counterpart closely, featuring clean topology, physically-accurate proportions and highly detailed, PBR-ready textures (albedo, normal, roughness, metallic).

Only rigging is required—no animations—so the moving parts (weight stacks, seats, adjustment pins, pulleys, etc.) should be logically parented and ready for key-framing inside Unity or Unreal.

Deliverables
• One FBX per machine, fully rigged
• All texture maps in 4-8K resolution
• A quick turnaround viewport capture or Marmoset render confirming rig function

I work in Blender and Unreal, but you are free to use Maya, 3ds Max, ZBrush, Substance Painter or any toolset you prefer as long as the final FBXs import cleanly and scale correctly in centimetres.

Send a brief note on your typical poly count for comparable assets and a link to previous hard-surface work so we can gauge fit before we dive in.