Photoreal 3D Eyewear Renders
Budget: $200 – $400 USD
My lightweight frames now come in ten colours, and I’d like to showcase each shade with crisp, photorealistic 3D imagery rather than scheduling new photoshoots every season. The core task is to build one master model that captures the “Light weight” style of the glasses—slim temples, minimal bridge, and a refined lens shape—so I can generate consistent renders for product pages, ads, and social feeds.
Once the hero model is finished, I’ll need separate colour-way renders (front, 45°, side, and lifestyle angles). Extra credit if you set the file up so I can quickly swap materials or introduce new tints as additional colours launch. I’m open to exploring alternative silhouettes—Aviator, Wayfarer, or Round—in future drops, so clean topology and organised layers are important.
Please deliver:
• A high-poly, cleanly UV-wrapped 3D file (Blender, FBX or OBJ).
• Ten final 4K PNG renders in studio-grade lighting that feels natural, plus the original scene so I can tweak backgrounds later.
• A short note explaining your material and light setup for easy hand-off.
Arabic or English communication both work for me. If this first batch matches the realism I need, I’d like to set up an ongoing collaboration as new colours and shapes roll out.
Once the hero model is finished, I’ll need separate colour-way renders (front, 45°, side, and lifestyle angles). Extra credit if you set the file up so I can quickly swap materials or introduce new tints as additional colours launch. I’m open to exploring alternative silhouettes—Aviator, Wayfarer, or Round—in future drops, so clean topology and organised layers are important.
Please deliver:
• A high-poly, cleanly UV-wrapped 3D file (Blender, FBX or OBJ).
• Ten final 4K PNG renders in studio-grade lighting that feels natural, plus the original scene so I can tweak backgrounds later.
• A short note explaining your material and light setup for easy hand-off.
Arabic or English communication both work for me. If this first batch matches the realism I need, I’d like to set up an ongoing collaboration as new colours and shapes roll out.
Related categories:
Graphic Design
3D Rendering
Maya
Product Design
3D Modelling
3D Animation
3D Design
Blender
3D CAD
3D Visualization