Low-Poly Character From 2D
Budget: $750 – $1,500 SGD
I have a set of 2D reference images and I’d like them translated into a web GL low-poly 3D character. The polygon count should stay lean enough while still capturing the silhouette and key features shown in the artwork.
Standard textures are all I need there’s no requirement for elaborate custom materials. Clean topology is more important than ultra-fine detail.
Deliverables - glTF/GLB ready for use with three.js
I will supply the 2D images as soon as we start and can give quick feedback at each milestone. If you’ve done web GL characters before, that’s exactly the skill set I’m after.
Standard textures are all I need there’s no requirement for elaborate custom materials. Clean topology is more important than ultra-fine detail.
Deliverables - glTF/GLB ready for use with three.js
I will supply the 2D images as soon as we start and can give quick feedback at each milestone. If you’ve done web GL characters before, that’s exactly the skill set I’m after.
Related categories:
3D Rendering
3ds Max
3D Modelling
3D Animation
3D Design
3D Visualization
3D Graphic Design
3D Art