For Honor Armor & Sword Mod
Budget: $250 – $750 USD
I want to swap two vanilla assets in the PC version of Hell-Divers 2 with faithful, high-resolution counterparts from For Honor. The PH-9 Predator light armor should become Hervis Daubeny’s full set, and the CQC-42 Machete should read as the Gardakan Longsword.
I don’t yet own either model, so you will need to source, recreate, or sculpt them from scratch, then retopologize, rig, and texture so they drop straight into the game. Clean normal maps, PBR materials, and accurately weighted cloth and metal parts are essential—the final look must feel as if Arrowhead shipped it.
Because this is a PC-only mod, you can work with the usual Hell-Divers 2 modding toolchain (Unreal 4.27, UModel/UE Viewer, ChunkID fixes, etc.) and deliver the finished .pak along with any prerequisite scripts or read-me instructions.
Deliverables:
• High-poly and game-ready low-poly meshes for Hervis Daubeny armor and Gardakan Longsword
• 4K PBR texture sets (base color, metalness, roughness, normal, AO)
• Rigged and weighted armor compatible with the PH-9 Predator skeleton; sword fitted to the CQC-42 socket
• Compiled .pak mod ready for manual install plus a concise install guide
• Source files (FBX/Blend, Substance, PSD) for future tweaks
Acceptance criteria: models import without errors, keep original hitbox logic, and display correctly in all lighting scenarios (hangar, battlefield, menu). If this aligns with your skill set, let’s talk timing and milestones.
I don’t yet own either model, so you will need to source, recreate, or sculpt them from scratch, then retopologize, rig, and texture so they drop straight into the game. Clean normal maps, PBR materials, and accurately weighted cloth and metal parts are essential—the final look must feel as if Arrowhead shipped it.
Because this is a PC-only mod, you can work with the usual Hell-Divers 2 modding toolchain (Unreal 4.27, UModel/UE Viewer, ChunkID fixes, etc.) and deliver the finished .pak along with any prerequisite scripts or read-me instructions.
Deliverables:
• High-poly and game-ready low-poly meshes for Hervis Daubeny armor and Gardakan Longsword
• 4K PBR texture sets (base color, metalness, roughness, normal, AO)
• Rigged and weighted armor compatible with the PH-9 Predator skeleton; sword fitted to the CQC-42 socket
• Compiled .pak mod ready for manual install plus a concise install guide
• Source files (FBX/Blend, Substance, PSD) for future tweaks
Acceptance criteria: models import without errors, keep original hitbox logic, and display correctly in all lighting scenarios (hangar, battlefield, menu). If this aligns with your skill set, let’s talk timing and milestones.
Related categories:
3D Rendering
Maya
3D Modelling
3D Animation
3D Design
Game Development
Unreal Engine
3D Rigging
Game Art
Game Asset Creation