Fix Character Rig & Weights

Job ID: 40174738

Budget: $30 – $250 USD

Basically I need...
1. Adjust rig/Fix issues.The reverse foot joints that control the foot roll (heel,ball,toes) doesn't work right. Also I wanted set driven keys for the finger and the foot roll.
2. Bind and Weight Paint.
3. Closely match the leg/foot deformations in the sheet. Basically the what would be the knee should always stay above and follow the feet.
4.For the rest of the rig I just want the arms, hands and fingers to move like a normal human can move.
5.The bottom jaw to move like a normal human jaw. However another big issue I had was the weight painting so that geometry around the mouth and knees wont warp when the legs are moving or when the jaw is moving for the geometry around the knees to not warp.
Related categories: Animation Maya 3D Modelling 3D Animation 3D Rigging