Extreme Cold Metahuman Outfit Design

Job ID: 40485881

Budget: £250 – £750 GBP

I need a full set of modern, research-grade extreme-cold gear for my Antarctic scientist MetaHuman. The set has fivepieces—jacket, pants, gloves, footwear and headwear—and each item must visually communicate heavy insulation while still looking sleek and contemporary. Think expedition-weight synthetic fabrics (Gore-Tex-style outers with PrimaLoft-inspired loft) and smart design touches such as taped seams, articulated knees and elbows, integrated snow gaiters, and an insulated hood that can sit neatly over or under a headset.

The garments must fit the standard Unreal Engine MetaHuman body without distortion, so final assets should arrive fully skinned to the mannequin, ready for import. Clean topology, real-world scale, and 4K PBR texture sets (base color, normal, roughness, metallic, AO) are essential. Please use naming conventions compatible with UE5 and keep UVs non-overlapping to play nicely with virtual production pipelines.

Deliverables
• Jacket, pants, and headwear high-poly and game-ready meshes
• Rigging/skin weights matched to the MetaHuman skeleton
• 4K PBR texture maps for each piece
• Simple turntable renders or Marmoset viewer for quick preview

I will sign off once the assets drop into UE5 and animate smoothly with no clipping during basic locomotion.