3D Dinosaur Modeling for Mobile Video Game! ??
Budget: $1,500 – $3,000 USD
We are looking for a talented 3D modeler who can bring prehistoric creatures to life in our upcoming Mobile video game called 'Dinosaur Kingdom': https://www.kickstarter.com/projects/lpgozzzi/dinosaur-kingdom (our own website is a WIP), inspired by the Dinosaur King franchise (https://dinosaurking.fandom.com/wiki/Dinosaur_King_Wiki) meeting today's paleo-accuracy representations. ?
?️ We currently have 20 custom-made 3D models, but we need an additional 10 to 20 models of various dinosaurs, including carnivorous, herbivorous, and flying species. This isn't a short-term project, as our game has already been in development for over 4 years and is nearing the launch stage! However, the maximum duration for creating those models is one month, not including potential revisions.
❗ Key requirements:
- All models must be medium to high detail as they will be seen in up-close interaction. The maximum is 10.000 quad in mesh (10k polygons).
- The dinosaurs need to look realistic, taking account of their textures, colors, and sizes. The outcome would have a Diffuse, Normal, and Roughness Map, Specular, Roughness, AO, etc, and FBX & OBJ files.
- Any new dinosaurs you model must fit the existing rig we provide, as the animations for our current dinosaurs need to be compatible with the new ones. Therefore, maintaining similar body proportions is essential, depending on the species.
- The ability to animate these models is a bonus but not a strict requirement. If animation is possible, it should be done through Maya (.ma & .mb)
? Skills and experience:
- Previous experience in 3D modeling, can demonstrate the ability to create high-detail models, specifically animals or creatures, preferably extinct ones, like dinosaurs and mammals.
- Knowledge of dinosaur anatomy is an advantage. You don't need to be a paleontologist, but having a basic understanding of what you're creating will save us time explaining the fundamentals of dinosaur modeling.
- Giving the colors of the dinosaurs, aside from modeling, is also preferred. ? You should be proficient in UV mapping, shading, and creating seamless textures using tools like Substance Painter or Photoshop.
- Strong portfolio showcasing relevant works. For security and relevancy, this gives us a better overview if you're a good fit for our team.
- Must be able to speak decent English, Dutch, or Urdu for clear and efficient communication. Having a microphone is also preferred, as we favor verbal communication through Discord. We can schedule a consultation if interested!
? Our experience:
We've collaborated with many amazing artists and are excited to welcome new talent to our team! Our workflow blends 50/50 inspiration from the original Dinosaur King franchise and modern paleontological representations. This unique approach allows us to create dinosaurs that have never been seen before in any video game!
We're excited to work and bring the roaring dinosaurs back to life with you! ?
- Dinosaur Kingdom Team
?️ We currently have 20 custom-made 3D models, but we need an additional 10 to 20 models of various dinosaurs, including carnivorous, herbivorous, and flying species. This isn't a short-term project, as our game has already been in development for over 4 years and is nearing the launch stage! However, the maximum duration for creating those models is one month, not including potential revisions.
❗ Key requirements:
- All models must be medium to high detail as they will be seen in up-close interaction. The maximum is 10.000 quad in mesh (10k polygons).
- The dinosaurs need to look realistic, taking account of their textures, colors, and sizes. The outcome would have a Diffuse, Normal, and Roughness Map, Specular, Roughness, AO, etc, and FBX & OBJ files.
- Any new dinosaurs you model must fit the existing rig we provide, as the animations for our current dinosaurs need to be compatible with the new ones. Therefore, maintaining similar body proportions is essential, depending on the species.
- The ability to animate these models is a bonus but not a strict requirement. If animation is possible, it should be done through Maya (.ma & .mb)
? Skills and experience:
- Previous experience in 3D modeling, can demonstrate the ability to create high-detail models, specifically animals or creatures, preferably extinct ones, like dinosaurs and mammals.
- Knowledge of dinosaur anatomy is an advantage. You don't need to be a paleontologist, but having a basic understanding of what you're creating will save us time explaining the fundamentals of dinosaur modeling.
- Giving the colors of the dinosaurs, aside from modeling, is also preferred. ? You should be proficient in UV mapping, shading, and creating seamless textures using tools like Substance Painter or Photoshop.
- Strong portfolio showcasing relevant works. For security and relevancy, this gives us a better overview if you're a good fit for our team.
- Must be able to speak decent English, Dutch, or Urdu for clear and efficient communication. Having a microphone is also preferred, as we favor verbal communication through Discord. We can schedule a consultation if interested!
? Our experience:
We've collaborated with many amazing artists and are excited to welcome new talent to our team! Our workflow blends 50/50 inspiration from the original Dinosaur King franchise and modern paleontological representations. This unique approach allows us to create dinosaurs that have never been seen before in any video game!
We're excited to work and bring the roaring dinosaurs back to life with you! ?
- Dinosaur Kingdom Team