Destroy All Humans! Mod
Budget: $15 – $25 USD
Project Overview
I am seeking a modder to overhaul the 2005 classic Destroy All Humans! to move the setting from the 1950s to 1965. The project focuses on recreating the atmosphere of the Kecksburg UFO incident in Pennsylvania. The goal is to replace the 1950s aesthetic with a mid-60s "Hippie Revolution" vibe while maintaining the core "invade and destroy" gameplay in a free-roam, sandbox style.
Core Requirements
1. Character Model Overhaul: * Create a custom alien protagonist model.
- Specifics: The character needs to be scaled smaller than the original Crypto model.
2. Vehicle Replacement: * Replace the standard Saucer with a high-quality model of the "Space Acorn" (the Kecksburg UFO).
3. Environmental/Era Shift: * Remove 1950s-era assets and textures.
-Implement a 1965 aesthetic, including hippie-themed NPCs and mid-60s vehicles.
-Incorporate Pennsylvania-inspired farmland assets (reference photos will be provided).
4. Gameplay Style: * The mod should emphasize a GTA-style free-roam experience, focusing on shooting, destruction, and invading the landscape.
Ideal Skills
- Advanced Game Modding: Experience with the Destroy All Humans! engine or similar mid-2000s titles.
- 3D Modeling & Rigging: Ability to create a custom, smaller-scale character rig and a vehicle model.
- Texture Artistry: Proficiency in creating textures that reflect a specific historical era (1960s).
- World Building: Ability to swap or edit environmental assets to change the "feel" of the map.
Additional Information
I have specific reference images of the Kecksburg UFO and farmland shots of the actual location in Pennsylvania to ensure accuracy. This is a passion project based on my hometown history and my favorite childhood game.
I am seeking a modder to overhaul the 2005 classic Destroy All Humans! to move the setting from the 1950s to 1965. The project focuses on recreating the atmosphere of the Kecksburg UFO incident in Pennsylvania. The goal is to replace the 1950s aesthetic with a mid-60s "Hippie Revolution" vibe while maintaining the core "invade and destroy" gameplay in a free-roam, sandbox style.
Core Requirements
1. Character Model Overhaul: * Create a custom alien protagonist model.
- Specifics: The character needs to be scaled smaller than the original Crypto model.
2. Vehicle Replacement: * Replace the standard Saucer with a high-quality model of the "Space Acorn" (the Kecksburg UFO).
3. Environmental/Era Shift: * Remove 1950s-era assets and textures.
-Implement a 1965 aesthetic, including hippie-themed NPCs and mid-60s vehicles.
-Incorporate Pennsylvania-inspired farmland assets (reference photos will be provided).
4. Gameplay Style: * The mod should emphasize a GTA-style free-roam experience, focusing on shooting, destruction, and invading the landscape.
Ideal Skills
- Advanced Game Modding: Experience with the Destroy All Humans! engine or similar mid-2000s titles.
- 3D Modeling & Rigging: Ability to create a custom, smaller-scale character rig and a vehicle model.
- Texture Artistry: Proficiency in creating textures that reflect a specific historical era (1960s).
- World Building: Ability to swap or edit environmental assets to change the "feel" of the map.
Additional Information
I have specific reference images of the Kecksburg UFO and farmland shots of the actual location in Pennsylvania to ensure accuracy. This is a passion project based on my hometown history and my favorite childhood game.
Related categories:
Game Design
3D Rendering
3D Modelling
3D Animation
Unity 3D
Game Development
3D Rigging
Modding
Game Art
3D Graphic Design
3D Art