Daft Punk's Alive 2007 show recreation
Budget: $150 – $400 USD
Description:
I’m looking to hire an experienced Unity developer/technical artist to help recreate a full concert-style visual and lighting show inside Unity.
This is not just setup or guidance — I need someone who can build the visuals themselves, sync them properly, and handle volumetric lighting to closely match a real-world show.
Scope of Work:
Recreate LED visuals based on real show references
Apply visuals directly to LED screen meshes (custom geometry, not just flat planes)
Implement volumetric light beams (spotlights, moving heads, strobes)
Program accurate light movement, timing, colors, and effects
Sync visuals and lighting to music / timeline (Unity Timeline, Animator, or custom solution)
Optimize for performance (around ~40–50 lights)
Assets Provided:
Full 3D stage model (custom-built)
LED screen meshes
Reference footage/images from the real show
Volumetric light asset (if needed)
Requirements:
Strong Unity experience (lighting, materials, shaders)
Experience with volumetric lighting
Comfortable recreating visuals from reference (not just placeholders)
Bonus if you’ve worked on concerts, VJ visuals, or stage simulations
Goal:
A polished, accurate recreation of the show’s visuals and lighting — not a prototype.
Budget: Open / negotiable
Timeline: Flexible, but steady progress expected
If you’re interested, please share:
Relevant Unity work (especially visuals or lighting)
Your experience with volumetric lights or LED visuals
Availability
Best way to contact me is on Discord, my username is AutoCost
This is the full show im trying to recreate
https://youtu.be/nFAqTK23pm0?si=LzHdkh_dOQZ5UfY1
I’m looking to hire an experienced Unity developer/technical artist to help recreate a full concert-style visual and lighting show inside Unity.
This is not just setup or guidance — I need someone who can build the visuals themselves, sync them properly, and handle volumetric lighting to closely match a real-world show.
Scope of Work:
Recreate LED visuals based on real show references
Apply visuals directly to LED screen meshes (custom geometry, not just flat planes)
Implement volumetric light beams (spotlights, moving heads, strobes)
Program accurate light movement, timing, colors, and effects
Sync visuals and lighting to music / timeline (Unity Timeline, Animator, or custom solution)
Optimize for performance (around ~40–50 lights)
Assets Provided:
Full 3D stage model (custom-built)
LED screen meshes
Reference footage/images from the real show
Volumetric light asset (if needed)
Requirements:
Strong Unity experience (lighting, materials, shaders)
Experience with volumetric lighting
Comfortable recreating visuals from reference (not just placeholders)
Bonus if you’ve worked on concerts, VJ visuals, or stage simulations
Goal:
A polished, accurate recreation of the show’s visuals and lighting — not a prototype.
Budget: Open / negotiable
Timeline: Flexible, but steady progress expected
If you’re interested, please share:
Relevant Unity work (especially visuals or lighting)
Your experience with volumetric lights or LED visuals
Availability
Best way to contact me is on Discord, my username is AutoCost
This is the full show im trying to recreate
https://youtu.be/nFAqTK23pm0?si=LzHdkh_dOQZ5UfY1
Related categories:
C# Programming
Animation
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
Lighting
Unity